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rip-off

Member Since 16 Mar 2005
Offline Last Active Yesterday, 12:23 PM

Posts I've Made

In Topic: Trump Is The Republican Candidate - Now What?

19 August 2016 - 04:49 PM


According to CDC, their were 2,596,993 deaths in 2013 in the US. In 2012, according to the FBI their were 8,855 gun homicides. One year separating these facts, but you can guess that the trend will follow over a single year time period. LESS THAN 1%

The vast majority (http://www.cdc.gov/nchs/fastats/deaths.htm) are basically various diseases. Most people would be in favour of trying to reduce preventable deaths, particularly where innocent bystanders are involved - like mass shootings and car crashes.

 


CIA world factbook. UK ranked higher(60th) in death rate overall than US(93rd) as of 2015. Oh yeah not to mention other "gun free safe zones" such as Canada(81st), Spain(68th),  France(65th), Sweden(59th), Japan(54th). So on and so forth...

Looking at the murder rates per 100,000 people listed here https://en.wikipedia.org/wiki/List_of_countries_by_intentional_homicide_rate#By_region, the United States of America doesn't do too well, with a value of 3.9.

 

To compare with the examples you cited: Canada has a rate of 1.4, Spain of 0.7, France of 1.2, Sweden of 0.9 and Japan of 0.3.


In Topic: Cast your vote now!

02 May 2016 - 09:03 AM

I vote Notey Mc Padface.

In Topic: Negative ping? Or how do I sync time with client and server?

20 April 2016 - 07:48 PM

Sometimes using a custom time unit can work, e.g. N physics steps, if the client and server agree to step their physics at the same rate.

In Topic: std::sort corrupts my memory

20 April 2016 - 01:21 AM

Your std::sort predicate is invalid - Googling for "std::sort invalid predicate" will explain why this is a bad idea.

In Topic: Can anyone recommend cheap games for a classroom?

18 April 2016 - 11:55 PM

Not to mention, even with the unofficial rules my family used, Monopoly take three hours or more (can't fit in a single class timeslot)...

Indeed, a long game, but ifnalmost everyone has played it before, it could be used as an example without requiring extensive playtime.

... once you begin to lose, it's hard to recover and you just feel hopeless, as the leaders gain more and more steam.

Which is actually a fascinating discussion point, hence my reference to the history of the game.

From the wikipedia:

The history of Monopoly can be traced back to 1903, when American anti-monopolist Elizabeth (Lizzie) J. Magie Phillips, created a game through which she hoped to be able to explain the single tax theory of Henry George. It was intended as an educational tool to illustrate the negative aspects of concentrating land in private monopolies.

So this is by design!

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