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rip-off

Member Since 16 Mar 2005
Offline Last Active Yesterday, 03:59 PM

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+1Logged inYesterday, 07:15 AM
+1Logged inDec 20 2014 05:36 AM
+3Stuttering on game start - missed collisionsDec 20 2014 04:56 AM
+3Stuttering on game start - missed collisionsDec 19 2014 11:06 PM
+3Stuttering on game start - missed collisionsDec 19 2014 10:54 PM
+3Stuttering on game start - missed collisionsDec 19 2014 10:48 AM
+3Reading File in to a pointerDec 19 2014 09:35 AM
+3Stuttering on game start - missed collisionsDec 19 2014 08:13 AM
+3Stuttering on game start - missed collisionsDec 19 2014 07:51 AM
+3Reading File in to a pointerDec 19 2014 07:45 AM
+3Reading File in to a pointerDec 19 2014 07:45 AM
+3Reading File in to a pointerDec 18 2014 11:08 PM
+3Reading File in to a pointerDec 18 2014 07:08 PM
+3Reading File in to a pointerDec 18 2014 07:08 PM
+1Logged inDec 18 2014 06:42 PM
+3Reading File in to a pointerDec 18 2014 05:26 PM
+3Reading File in to a pointerDec 18 2014 01:24 PM
+1Logged inDec 18 2014 05:19 AM
+1Logged inDec 18 2014 05:19 AM
+1Logged inDec 17 2014 02:48 AM
+1Logged inDec 17 2014 02:48 AM
+1Logged inDec 16 2014 01:54 AM
+3VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 07:51 PM
+3VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 11:45 AM
+3VERY weird error. Structs in std::vector being updated more than onceDec 15 2014 03:15 AM
+1Logged inDec 15 2014 02:40 AM
+3Error is driving me nutsDec 14 2014 11:23 PM
+1Voted up Unit movement synchronization in fast paced gamesDec 14 2014 09:53 AM
+1Logged inDec 14 2014 09:24 AM
+1Logged inDec 13 2014 06:49 AM
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