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23 February 2015 - 08:12 AM
OpenMW is not hidden in a dark corner. It's a well established - and extremely cool! project.
The code is well written.
They recently announced that they are moving from Ogre to OpenSceneGraph:
22 February 2015 - 01:35 AM
In general, people will tinker with and change the assets for your game if they love it.
So, even if you pack and compress or align your game data, consider making a small sdk with the tools so that people don't have to be ingenious to get at it.
Those tools includes pack readers, model viewers, etc.
20 February 2015 - 07:42 PM
You could probably have posted in the Angelscript forum ;)
Only 20 days late, but better than never, eh ?
11 February 2015 - 06:45 PM
The problem with using glob is that CMake doesn't recognise when you add/remove files from the project. ;)
This is a great tutorial -> https://www.johnlamp.net/cmake-tutorial.html
16 April 2013 - 09:50 AM
Switch to a scripting language which is case insensitive?
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