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BitMaster

Member Since 08 Aug 2000
Offline Last Active Yesterday, 04:08 PM
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+3(Super) Smart PointerYesterday, 06:18 PM
+3(Super) Smart PointerYesterday, 05:21 PM
+3(Super) Smart PointerYesterday, 03:02 PM
+3(Super) Smart PointerYesterday, 01:57 PM
+3(Super) Smart PointerYesterday, 12:27 PM
+3(Super) Smart PointerYesterday, 10:58 AM
+3(Super) Smart PointerYesterday, 10:55 AM
+3(Super) Smart PointerYesterday, 10:32 AM
+3(Super) Smart PointerYesterday, 10:22 AM
+1Logged inYesterday, 12:40 AM
+1Logged inJul 10 2014 12:49 AM
+3STL Map and SDL2 Texture segfaultJul 09 2014 09:38 AM
+1Logged inJul 09 2014 12:18 AM
+3STL Map and SDL2 Texture segfaultJul 08 2014 08:32 PM
+3STL Map and SDL2 Texture segfaultJul 08 2014 08:32 PM
+3STL Map and SDL2 Texture segfaultJul 08 2014 08:32 PM
+3STL Map and SDL2 Texture segfaultJul 08 2014 07:33 PM
+3STL Map and SDL2 Texture segfaultJul 08 2014 10:28 AM
+3STL Map and SDL2 Texture segfaultJul 08 2014 10:28 AM
+3STL Map and SDL2 Texture segfaultJul 08 2014 10:28 AM
+3STL Map and SDL2 Texture segfaultJul 08 2014 09:43 AM
+3STL Map and SDL2 Texture segfaultJul 08 2014 03:47 AM
+3raw binary to obj conversionJul 08 2014 03:32 AM
+5raw binary to obj conversionJul 08 2014 02:49 AM
-1Voted down raw binary to obj conversionJul 08 2014 02:49 AM
+1Logged inJul 08 2014 12:19 AM
+5LF Programmer to Hire!Jul 07 2014 09:11 AM
+1Logged inJul 07 2014 01:20 AM
+3STL Map and SDL2 Texture segfaultJul 06 2014 08:52 AM
+1Voted up Modern C++ looking for informationJul 06 2014 12:47 AM
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