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Strategy

Member Since 10 Aug 2000
Offline Last Active May 31 2013 06:46 AM

Posts I've Made

In Topic: Android Studio

31 May 2013 - 06:49 AM

Android Studio has its own Android version; whatever you have installed previously is irrelevant.

 

However, if you're not experienced with Android/IntelliJ, don't bother with this. Android Studio is really not ready for produciton-use at the moment. 


In Topic: Maybe I don't quite understand Activities & Intents...

26 April 2013 - 02:29 PM

You still have MainActivity defined as your MAIN intent. Read Intent.

 

That aside, Splash Screen are EVIL. Do not use them.


In Topic: Need advice for iOS game programming

26 April 2013 - 04:38 AM

Learn Java, develop for Android.

 

Android is the low-threshold mobile environment, where you can get started with $25 and pretty much any PC hardware you can think of.

 

If you want to develop for IOS, you need a Mac. Case closed. If you do not have one, and don't want to invest in one, then there's no point in even getting started on IOS development.


In Topic: Buying a "developer" spot on the new Richard Garriot project

13 March 2013 - 05:03 PM

But this isn't just a small indie team, and their forum will probably be littered.


That's kind of the point.

Look - it's really not my problem how you (or anyone else) chose to spend their money. Just be aware that the only thing the $400 buys is a fancy title and access to the private cheerleading section of their game forums. This is not a small indie team - that makes them very unlikely to be interested in the opinions of random internet people. Even if they were, it would be the dumbest focus group strategy ever to limit input to a group of people who've spent a significant sum of money (i.e., people already guaranteed to be positive to whatever Garriot creates). Though perhaps that is how the developers think (cf. Treleaven's quote above), in which case the project is sure to crash and burn. Working within an echo chamber is never a good idea.

To get back to the OP, I'm not quite sure what you hope to gain by this. It is your dream to become a developer; what makes you think this will help?

You don't want something like this on your CV: a prospective interviewer would ROFL, before binning the application. You are not going to get any development experience. You are not going to get any design experience (unlike Jon Shafer's recent KS project, there is not even the promise of getting a sneakpeak at their design docs). There is - as far as I can tell - nothing here that helps you along the path to being a gamedev. The only reason to spend that kind of money that I can see, is if one is an Ultima fan(atic).

If you want to pursue that dream, you have to keep in mind the golden rule: finishing is all that matters.

Go and build something - even if it is just to mod an existing game. Having something - anything - to show that you have had a significant hand in building and completing, is infinitely more useful on your CV than listing games on which you are a beta tester. Build a game (something small) - and you will learn a lot more about what it takes to be a game developer than you will ever learn from a thousand forum posts by Garriot.

Incidentally, the Jon Shafer mentioned above started out modding Civilization III and ended up as lead designer and developer on Civilization V).

In Topic: Buying a "developer" spot on the new Richard Garriot project

12 March 2013 - 05:20 PM

Any sensible indie developer will listen with attention to any reasoned feedback from their fans - and won't charge $400 for the privilige.

 

And seriously - an exclusive group of 2000+ is not exclusive.


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