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spek

Member Since 11 Apr 2005
Offline Last Active Apr 18 2016 02:32 PM

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+3What are specular maps?May 02 2016 06:50 AM
+1Logged inApr 18 2016 02:32 PM
+1Logged inApr 09 2016 05:46 AM
+1Logged inMar 22 2016 04:32 PM
+1Logged inMar 21 2016 12:58 PM
+1Logged inMar 17 2016 03:56 PM
+1Logged inMar 16 2016 01:18 PM
+1Logged inMar 15 2016 01:51 PM
+1Voted up Doing SubSurfaceScattering / backlightMar 14 2016 02:19 PM
+1Logged inMar 14 2016 12:18 PM
+1Voted up Doing SubSurfaceScattering / backlightMar 13 2016 06:22 AM
+1Logged inMar 13 2016 04:35 AM
+1Logged inMar 12 2016 08:08 AM
+1Logged inMar 10 2016 06:36 PM
+1Logged inFeb 06 2016 02:57 AM
+1Logged inFeb 01 2016 03:43 PM
+1Logged inJan 29 2016 02:10 AM
+1Voted up ComputeShader Performance / CrashesJan 28 2016 12:24 PM
+1Logged inJan 27 2016 06:31 PM
+1Logged inJan 27 2016 02:35 PM
+1Logged inNov 21 2015 04:00 AM
+1Logged inNov 17 2015 04:20 AM
+1Logged inNov 16 2015 06:13 AM
+1Logged inNov 15 2015 03:31 AM
+3Advanced Game Engine DesignNov 12 2015 06:57 AM
+1Logged inNov 04 2015 06:04 PM
+1Logged inNov 04 2015 05:58 PM
+1Logged inSep 30 2015 01:52 PM
+1Logged inSep 23 2015 04:22 PM
+1Logged inSep 22 2015 01:52 PM
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