Here's the in-game planetary renderer for Dominion kicking out our fake Earth, thanks to the high-res day and night side images available from NASA.
I'm using 4096 x 2048 textures for the day-side surface, day-side normal map, and cloud normal map. I combine specular (for ocean), cloud, and night-side illumination maps into one texture as R, G and B respectively, again at 4096 x 2048.
We're ramping up to our Kickstarter Phoenix pitch and I'm improving the visuals - so I hope you like what you see!
Feel free to pay us a visit at dominion.maksw.com!
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Click here to view the iotd