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captaincheerios

Member Since 17 Apr 2005
Offline Last Active Mar 19 2012 05:32 PM
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Topics I've Started

Help finding Realistic Perspective Scaling and Forumla's to prove

16 March 2012 - 03:00 PM

I am working on a simulator to project a realistically scaled object onto the screen.  Eg.  The person stands 3.8 M away from the screen, so  a 1 meter cube placed 3.8M in front of the camera should measure out to be 1M on the projector screen.

Is there any formula I can use to prove that the perspective is properly scaling, eg.  If I move the object back to 4M from the camera I can use a formula to prove that it is the proper scaling to the human eye?

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