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Member Since 03 Jun 2005
Offline Last Active Mar 06 2016 05:22 AM

Posts I've Made

In Topic: "Chunk Engine" - Upcoming Voxel-Based 3D Sandbox Game Engine

08 October 2013 - 08:49 PM

Sounds like cool tech ... Care to share more info ? World max size/resolution ? I assume since it's voxel based you can do overhangs etc that traditional terrain rendering cannot ? I actually have lots of questions, I should probably do some research on this topic, sounds very promising.

Keep up the good work.

- Dan

In Topic: John Carmack joins Oculus as CTO

07 August 2013 - 05:06 PM

I wish mine would hurry up and get here :-(


Carmack as CTO can only mean good things ...


 - Dan

In Topic: Gettysburg: Armored Warfare - my game is coming to Steam!

16 March 2012 - 05:24 PM

Hey guys,

Just a quick update - the Gettysburg: Armored Warfare page just went LIVE on Steam!! Check it out!


- Dan

In Topic: Gettysburg: Armored Warfare - my game is coming to Steam!

10 February 2012 - 10:16 AM

Hey guys... Gamereactor UK just posted a ~10 minute video interview I did w them in Stockholm check it out! http://www.gamereactor.eu/news/16321/GRTV%3A+Gettysburg+revisited/

Also here are a few other press links that I forgot to post in the intial thread...

DESTRUCTOID - http://www.destructoid.com/gettysburg-is-an-alt-history-take-on-the-civil-war-220524.phtml

Also Gamers Daily News did a 3 page story on the game with some good information! http://www.gamersdailynews.com/article-3243-Gettysburg-Armoured-Warfare-First-Look.html

... I literally just uploaded the first 'Gold Master' version of the game, will polish it up some before release, but it's pretty much done. Coming down off a 6 day crunch 20 hours a day, I need some sleeeeeeep. lol.

- Dan

In Topic: Gettysburg: Armored Warfare - my game is coming to Steam!

07 February 2012 - 07:52 PM

"mmm, what's this game. Gettysburg? Buh, it's probably some boring history game about -
Posted Image


Lol! Thanks, yea I'm happy with the direction the game has taken...I'm also having full support for traditional 1860s units in the game. So if somebody wants to use the map editor to make a 9kmx9km replica of Gettysburg they can knock themselves out. I have cannons, 1860s muskets, 1860s pistols, gatling guns, horses, ironclad ships, everything the actual US Civil War had. Plus zeppelins, tanks, 30+ modern weapons, and dudes with steampunk miniguns. Yea... ain't history fun ?

I find the hardest part to believe is that you did that engine yourself, you are agreat inspiration to game developers. Posted Image

Thanks, well it has taken me many years to get the engine to this level, but I'm happy with it. Honestly I wish I had more time to 'tighten up teh graphics' ;-) but I'm pretty satisfied with how it looks. I'm targeting as many low-spec machines as possible ... I believe the texture detail can scale down to like < 30MB for the whole game, that's like 32x32 resolution color/normal/specular maps LOL. Mostly used for LOD versions of models, and for running in debug mode.

Dan, I remember when you announced you'd gotten a publisher for your game, and I've really been looking forward to seeing what the final product would look like. Needless to say, I'm mega impressed! Well done, and congrats!

Thank you sir :-) Yes I don't think many people could have foreseen this direction for the game! lol, at least it's unique :-p

Well done. It looks amazing. I will be sure to buy that, when i get the cash.

Thanks, and thanks to everyone who took the time to respond.

I really appreciate everything this community has done for me, and your support is a key element that has kept me going all this time.

- Dan