Hello. I've got back into programing with OpenGL (JOGL) since it's so portable. I wanted to make my engine multithreaded so I've read up a Java trail about concurency and stumbled on something interesting here:
http://docs.oracle.com/javase/tutorial/essential/concurrency/deadlock.html
How can both threads enter bow if it is synchronized, so that as the article says, they will both be stuck at bowback? Is it possible for threads to enter synchronized methods at the exact same time, but not right after eachother then or wha?
This would completely mess up the whole sync identifier, since threads can pretty much always call the method at the same time...
Really weird, watcha think?

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