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colinhect

Member Since 09 Jul 2005
Offline Last Active Jul 23 2012 12:39 PM

Reputation Earned

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+1Logged inJul 23 2012 11:37 AM
+1Logged inJul 19 2012 11:28 AM
+1Voted up Can I avoid the hassle of these IDE's?Jul 18 2012 05:36 PM
+1Logged inJul 18 2012 10:07 AM
+1Voted up Texturing large terrainJul 17 2012 04:17 PM
+1Logged inJul 17 2012 09:10 AM
+1PS Vita - what programming language does it use?May 12 2012 02:09 PM
+79Legacy point transfer from old systemMay 06 2012 11:53 AM
+1Terrain Generation with Plate TectonicsApr 09 2012 10:59 PM
+1Terrain Generation with Plate TectonicsApr 09 2012 07:22 PM
+1PS Vita - what programming language does it use?Apr 09 2012 10:37 AM
+1PS Vita - what programming language does it use?Apr 05 2012 10:48 PM
+1PS Vita - what programming language does it use?Apr 05 2012 12:48 PM
+1How to handle update-rate?Jan 03 2012 08:42 PM
+1How to handle update-rate?Jan 03 2012 05:56 PM
+1help in choosing programing language and game engineDec 21 2011 01:02 PM
+1What is your longest C++ macroDec 13 2011 06:37 PM
+1Java vs C# (Mono)Jul 27 2011 08:15 AM
+1Java vs C# (Mono)Jul 27 2011 01:41 AM
+1Deferred shading and alpha testingApr 11 2011 09:59 AM
+1Deferred shading and alpha testingApr 10 2011 06:19 PM
+100Signed up for GameDev.netDec 31 2010 06:00 PM
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