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astralvoid

Member Since 13 Jul 2005
Offline Last Active Jun 28 2013 02:36 PM

Posts I've Made

In Topic: XNA 4.0 Workshop - Week 2 (Ch. 4)

27 January 2011 - 05:47 AM

I tend to agree. I've just trained myself to scan down the page for the code if I come across a variable that has been undefined as of yet. Then I create that code, and return to my previous location.

In Topic: 3D Math

25 January 2011 - 10:28 AM

This a bit expensive, but it is one of the most comprehensive books I've read on the topic. Very thorough and the math concepts are generally described in ways that you can use them towards game development.

'Mathematics for Game Developers'

http://www.amazon.co...95972540&sr=8-1

In Topic: A New Threading System for Game Engines...Your Thoughts?

07 January 2010 - 09:30 AM

"..It's interesting that what has become common knowledge for graphics doesn't immediately occur to game programmers for the more general case!"


While it is true, I believe you have to consider the purpose of a GPU versus a CPU. Programming on a GPU in parallel is thought of 'natively' because a GPU is a very specialized processor that only performs a limited set of specific functions on each 'bit' or pixel of data. Since each function is almost guaranteed to be independent, parallel programming on a GPU becomes much easier.

In contrast, programming on a CPU is much more 'complex', meaning that it is not dedicated to a select set of functions. Since a CPU is far more 'generalized', the coder needs to explicitly establish thread locking / unlocking / scheduling of resources within the CPU. This inherently makes parallel programming on a CPU much more difficult.

In Topic: Car won't start halp!

12 December 2008 - 07:40 AM

Easy test to see if it's the fuel pump:

Buy a can of Starting fluid. Spray a SMALL amount of starting fluid into intake / breather. Try to start the car. If it's a fuel pump problem, the car will start immediately and run for a few seconds each time you spray the starting fluid.

warning!: Be very conservative with the starting fluid, it can damage your engine!

In Topic: Audio Receivers

27 November 2007 - 07:59 AM

I personally use an Onkyo Receiver that allows 3 Component inputs all out to a single Component output. It does not contain HDMI ports, but I am able to control my HD Receiver, Xbox360 and DVD player through a single Component cable to my HD TV.

Based on a quick search, the Onkyo TX-SR674 should do what you're asking with 2 HDMI inputs + 3 Component and other mulitple inputs all combined into a single HDMI output to your HD set.

good Luck!

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