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Member Since 30 Aug 2000
Offline Last Active Today, 07:08 AM

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Sketchfab 3D Modeling Contest - Entrants Post Here!

26 August 2013 - 11:46 AM

Contest Entry Posting Begins!


Rather than create a separate thread as originally planned, anyone entering the contest can simply post their final works here in this thread. On Wednesday night, 11:59pm EST we will lock this thread call the community to vote, which gives entrants a few extra days to put on some final touches if they want. Good luck!


Contest Sponsors

Sketchfab is a web service to publish, share and embed interactive 3D models online in real-time without plugin. The world around us is in 3D, but the web is still in 2D, and we want to change that. We think your 3D models deserve something better than screenshots or "showreel" videos. That's why we created Sketchfab. We understand 3D and bring it to the web.

Quixel provides tools for the digital artist that integrate into Photoshop to help streamline your creation of textures and normals

Attached File  dDo_logo.png   161.78KB   63 downloads Attached File  nDo2_Logo1.png   40.49KB   58 downloads

Contest Rules

This contest will last 3 weeks starting on September 1st and ending on September 22nd, 11:59PM EST. You must be a registered member of both GameDev.net and Sketchfab (both free!) as you will be uploading your models to Sketchfab and then embedding them here on the forums for voting. All entries are subject to Sketchfab's Terms of Service.

Two forum threads will be created for this contest. A "Work in Progress" thread can be used by entrants to keep the community informed of their progress (you can also link to your GDnet journal if you want to use that instead). A "Final Entries" thread will go live the day prior to the end of the contest and contain a single post by all entrants containing their embedded model and a reference image of the character/item/environment that was used, as well as the name of the game it is from.

Contest Theme

The theme for this contest is the evolution/de-evolution of any game character, item or environment (part of a level is probably the best way to go). When creating your work based on this model, apply the following guidelines: if it is from a game released in 2008 or later it should be modeled & textured like a game released back around 2000. If it was a game released in 2007 or earlier it should be modeled & textured like a game being released in 2013.

Contest Voting

Once the forum thread containing entries has been created, any GDnet member can vote on as many entries as they wish. The winners will be determined by the highest number of upvotes. While entries can also be downvoted, this will not be allowed for this contest and the accounts of any downvoters will be penalized.

Voting will last for one week and end on September 29th, 11:59PM EST. Winners will be announced the following day.

Contest Prizes

First Place: Quixel dDo + nDo Commercial License, Sketchfab Pro License (1 year)
Second Place: Quixel dDo + nDo Freelancer License, Sketchfab Pro license (1 year)
Third Place: Sketchfab.me license, Sketchfab t shirt

Attached File  Sketchfab T-Shirt white bground.jpg   11.01KB   57 downloads

Questions? Comments? You can use this thread to discuss the contest.

3D Content Embedding Options

26 August 2013 - 11:15 AM

To embed interactive 3D models here on the forums, the service we have is integrated directly into the toolbar of the post editor (to the right of the image insertion) and is provided by Sketchfab.



You can also export from Unity to Sketchfab

GDnet Birthday Thread

15 June 2013 - 11:37 AM

Today is the day we celebrate our birthday, or anniversary or whatever you want to call it. 12 years young! :) thanks to all our community members and supporters. We have another exciting year ahead

CGDC Call for Paper Round II

28 May 2013 - 09:24 AM

As an event with an extensive influence in game developing field, China Game Developers Conference (CGDC) 2013 will be held in conjunction with the ChinaJoy expo on July 26th -28th, 2013. The CGDC 2012 was closed with a huge success, in which more than 100 well-known speakers and nearly 4,000 professionals in the game industry exchanged their valuable ideas.
With the goal of gathering technical elites in the game developing field, the 2013 conference focuses on PC/console games, online games, web-games, social games, especially mobile games; covering all topics of different fields in game development, such as game design, programming, arts, audio, management, operation, testing and security. Attendees of the conference will exchange ideas, share experience and discuss about new technical development trends. The conference is highlighted by:
      l Topics in game development covering multiple fields for discussion;
     II Focusing on theory and practice. Technical elites and entrepreneurs will be invited to participate.
In today’s mobile-centric world, mobile game is a huge industry and developers stand to profit from it. Any game that offers social interaction is termed a social game. There could be any number of players joined and any type of medium being used. In order to involve these two hot issues, the Organizing Committee especially conducts a Mobile & Social Game Summit during the CGDC conferences. Now we offering a rousing welcome to all domestic & overseas developer teams, and sincerely looking forward to world mobile gamer, to actively participate in our ‘Calls for topic’ action.
The Organizing Committee welcomes any form of participation from professionals and experts of the game industry and will do its best to facilitate technology exchange for game developers.
This round ends on May 30th. For detailed information, please refer to
To review CGDC , please visit:  http://en.chinagdc.com.cn
Any inquiries on conference content, please contact 
Ms Ryan
Tel: 86 10 51659355 ext. 8016
E-mail: mentholryan@howellexpo.com 
Ms Renee
Tel: 86 10 51659355 ext. 8020
E-mail: renee@howellexpo.com 
For sponsorship, please contact
Mr. Mike Li
Tel: 86 10 51659355 ext 8011
E-mail: mike_li@howellexpo.com 
Ms.Hannah Li
Tel: 86 10 51659355 ext 8008
Mr. Shawn Luan
Tel: 86 10 51659355 ext.8855
E-mail: Shawn_luan@howellexpo.com

Article notations?

18 April 2013 - 07:03 PM

Is this possible? Is it actually a good idea? I don't know but I'd like to get some discussion going and find out. The idea is exactly what the thread title says - giving people the ability to annotate articles in the body itself. Mainly the members who have worked up to being able to peer-review articles. The reason is that you can quote all you want from the article in the comments and provide corrections there, but that can be a long way down the page and possibly on another page of comments entirely. It would be way better IMO if issues with an article can be pointed out at the precise location of the problem mainly for readers to be able to see upfront. Not sure if there is even any good tech out there and if so, if it would be compatible with our system. Having to roll our own, at this time, would probably be prohibitive despite the usefulness.