Tim Cooper
Member Since 17 Aug 2005Offline Last Active Yesterday, 06:47 AM
Apparently getting a 'Lite' version of my game released is harder than the game itself.
Updated 11 Jan · 0 comments
About Me
I've loved computer games and programming since I was young, but missed the boat with PC games back in the 90's. I then proceeded to spend over a decade gainfully employed as a software developer and project manager in a completely different industry.
Now, with the smartphone markets it feels like the software world has been reset, and one man can make a difference again. To this end I started developing for the IPhone in my spare time with the aim of writing useful apps and entertaining games.
Now, a couple of years later, I have two apps on the iPhone App Store and plans for many more apps and games.
Blog Site: http://www.shadowcreative.com - my blog on app development, badly drawn penguins and other random stuff.
Now, with the smartphone markets it feels like the software world has been reset, and one man can make a difference again. To this end I started developing for the IPhone in my spare time with the aim of writing useful apps and entertaining games.
Now, a couple of years later, I have two apps on the iPhone App Store and plans for many more apps and games.
- Doodlemate - Animated GIF creator: draw animated gif's and email them when done.
- Aeolus - Land hot air balloons on platforms. Simple, addictive and fun. Well, that's what people keep telling me, anyway

Blog Site: http://www.shadowcreative.com - my blog on app development, badly drawn penguins and other random stuff.
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Gender
Male
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Location
Worcester, UK
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Interests
Software development, computer games, Tae Kwon Do, drawing badly.
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