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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

Tim Cooper

Member Since 17 Aug 2005
Offline Last Active Jun 12 2013 06:21 AM
Apparently getting a 'Lite' version of my game released is harder than the game itself. Updated 11 Jan · 0 comments
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About Me

I've loved computer games and programming since I was young, but missed the boat with PC games back in the 90's. I then proceeded to spend over a decade gainfully employed as a software developer and project manager in a completely different industry.


Now, with the smartphone markets it feels like the software world has been reset, and one man can make a difference again. To this end I started developing for the IPhone in my spare time with the aim of writing useful apps and entertaining games.

Now, a couple of years later, I have two apps on the iPhone App Store and plans for many more apps and games.
  • Doodlemate - Animated GIF creator: draw animated gif's and email them when done.
  • Aeolus - Land hot air balloons on platforms. Simple, addictive and fun. Well, that's what people keep telling me, anyway Posted Image
Company Website: http://www.creativeshadows.co.uk
Blog Site: http://www.shadowcreative.com - my blog on app development, badly drawn penguins and other random stuff.

Community Stats


  • Group Members
  • Active Posts 45
  • Profile Views 1,158
  • Member Title Member
  • Age Age Unknown
  • Birthday Birthday Unknown
  • Gender
    Male Male
  • Location
    Worcester, UK
  • Interests
    Software development, computer games, Tae Kwon Do, drawing badly.

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