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GameCodingNinja

Member Since 18 Aug 2005
Offline Last Active Oct 11 2014 02:36 PM
This has been a very productive Christmas vacation. Added a bunch of new features to the engine. Shadow mapping, normal mapping, specular lighting, post process effect handling... Updated 07 Jan · 0 comments

About Me

Software engineering, engine & game development, game design and art.

At one time I used to be an artist. I grew up with the desire draw comics or illustrate science fiction/fantasy with oil paints. Since that never worked out, I turned to software engineering.

I work as a software engineer for a game company that produces games for casinos.

The below web page link is my web site with all my screen savers and apps I wrote a long time ago. Try one.

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