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Member Since 29 Aug 2005
Offline Last Active Sep 08 2012 05:58 AM

Posts I've Made

In Topic: Selling games made with RPG Maker

01 September 2012 - 04:56 AM

Or you could try Game Maker from Yoyogames. Its another option and one that's well known and used by many.

In Topic: Are open pvp + full loot SANDBOX mmorpg's still possible?

23 August 2012 - 07:00 PM

I wonder how that mod became so successful tho.. being perma death and open pvp.. doesnt make sense! Posted Image

Honestly, that's the only way it does make sense. If you die, you die. Everyone can kill and lose it all. If a player can't be "godly", open pvp makes the most sense in the whole design. Where is the fun if you can be epic and never die? Just for that one player. If there is no cost, only the first to reach the top can screw up every body else. That is not good design. IMHO (I have not played the game)

(I have played true open PvP 2d games in the past, for years. You got exp for killing, but couldn't take items away. It had a bounty system, it made you a target by increasing the amount of EXP and money you gave for being killed, and that was cool. I have been a "sheep" and a "wolf", but it becomes fun only after you are capped or near capped and if the game is real time based combat, otherwise it would just plainly and utterly suck.)~Personal Opinion.

In Topic: Regulating leveling-up in online games

23 August 2012 - 06:27 PM

I'm no expert but wouldn't limiting the players progress be down right counter productive in the end? Say I play for a week and I like the game, now I'm level 7, I tell my friends to join and they start at level 1. There will always be a gap and a limit to our experience together in the game, that is, if you have some sort of quest requirement.

Unless, if I understand your explained method, I limit my "progress" and give it to someone, one person only, to help them catch up.

I don't hate the whole idea, it depends on the gameplay. Like, maybe if there's a real reason to cap everyone for world wide events and such. An event based game? Say every month or so you have a level cap increase along with an event. But, in the end, it does depend on the game. Levels could mean everything or nothing.

In Topic: Win 8 upgrade again.

23 August 2012 - 04:23 PM

I'm not sure what you are trying to say. Sorry. I know Microsoft has this offer for new PC's bought since June or July.(Some where around there) Look at the main site and some computer sellers and you will see that they are showing that promotion with their PC offers. I know I saw it from some of the companies that build custom computers around a week ago. Look around, I think its legit. I think Microsoft wants to push Windows 8 with all their might towards customers. And I don't mind, Win8 Preview ran fine on this old laptop of mine.

By the way, its for when Windows 8 is officially out. You keep all your purchase info, Win7 key and all that stuff to prove that you fall within the offer and then upgrade to it.

In Topic: What's The Difference among DBZ games

21 August 2012 - 07:21 AM

They are all "OVER 9000!!"

Anyways, if the question was not a joke.

Super DBZ plays like street fighter.
Budokai is a fighter with some flashy moves and some rock-paper-scissors type scenes.
And the ps2 Tenkaichi series tries to mimic the anime the most.

I prefer the tenkaichi style(part 3) for its battle system and immense fan service. Everything after, was just milking the series.