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ryt

Member Since 03 Sep 2005
Offline Last Active Mar 01 2014 02:38 PM

Reputation Earned

RepItemWhen
+1Voted up Game engine with realistic water?Mar 01 2014 02:37 PM
+1Logged inMar 01 2014 02:35 PM
+1Logged inFeb 27 2014 11:39 AM
+1Logged inFeb 26 2014 11:30 AM
+1Voted up Wondering how heap allocation works with classes[c++]Feb 25 2014 11:23 AM
+1Voted up Wondering how heap allocation works with classes[c++]Feb 25 2014 11:23 AM
+1Logged inFeb 25 2014 11:16 AM
+1Logged inFeb 19 2014 03:16 PM
+1Logged inFeb 10 2014 11:21 AM
+1Voted up Naming conventions for math statementsFeb 01 2014 11:19 AM
+1Logged inFeb 01 2014 10:56 AM
+3Branching in switch statementJan 29 2014 07:25 PM
+1Voted up Colliding positionJan 27 2014 03:20 PM
+1Logged inJan 27 2014 03:03 PM
+1Voted up Naming conventions for math statementsJan 24 2014 10:42 AM
+1Voted up Branching in switch statementJan 24 2014 10:39 AM
+1Voted up Branching in switch statementJan 24 2014 10:37 AM
+1Logged inJan 24 2014 10:33 AM
+1Voted up Branching in switch statementJan 23 2014 03:05 PM
+1Voted up Branching in switch statementJan 23 2014 12:44 PM
+1Logged inJan 23 2014 11:40 AM
+1Logged inJan 22 2014 11:46 AM
+1Logged inJan 21 2014 01:07 PM
+1Logged inJan 20 2014 01:15 PM
+1Logged inJan 19 2014 08:29 AM
+1Logged inJan 18 2014 10:25 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Logged inJan 17 2014 10:20 AM
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