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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


ryt

Member Since 03 Sep 2005
Offline Last Active Mar 01 2014 02:38 PM

Reputation Earned

RepItemWhen
+1Voted up Game engine with realistic water?Mar 01 2014 02:37 PM
+1Logged inMar 01 2014 02:35 PM
+1Logged inFeb 27 2014 11:39 AM
+1Logged inFeb 26 2014 11:30 AM
+1Voted up Wondering how heap allocation works with classes[c++]Feb 25 2014 11:23 AM
+1Voted up Wondering how heap allocation works with classes[c++]Feb 25 2014 11:23 AM
+1Logged inFeb 25 2014 11:16 AM
+1Logged inFeb 19 2014 03:16 PM
+1Logged inFeb 10 2014 11:21 AM
+1Voted up Naming conventions for math statementsFeb 01 2014 11:19 AM
+1Logged inFeb 01 2014 10:56 AM
+3Branching in switch statementJan 29 2014 07:25 PM
+1Voted up Colliding positionJan 27 2014 03:20 PM
+1Logged inJan 27 2014 03:03 PM
+1Voted up Naming conventions for math statementsJan 24 2014 10:42 AM
+1Voted up Branching in switch statementJan 24 2014 10:39 AM
+1Voted up Branching in switch statementJan 24 2014 10:37 AM
+1Logged inJan 24 2014 10:33 AM
+1Voted up Branching in switch statementJan 23 2014 03:05 PM
+1Voted up Branching in switch statementJan 23 2014 12:44 PM
+1Logged inJan 23 2014 11:40 AM
+1Logged inJan 22 2014 11:46 AM
+1Logged inJan 21 2014 01:07 PM
+1Logged inJan 20 2014 01:15 PM
+1Logged inJan 19 2014 08:29 AM
+1Logged inJan 18 2014 10:25 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Voted up Accessing base class functionsJan 17 2014 10:28 AM
+1Logged inJan 17 2014 10:20 AM
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