Got some work done. I've deleted the empty sections without renumbering the sections, so don't get confused when it jumps from section 4 to section 8.
1 Introduction
1.1 Purpose
This is a general software design for character-oriented, story-driven games, as distinctive from sports games, puzzle games, etc. The resulting game framework will be suitable for...
- Viewing Profile: Journal: capn_midnight
14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!
About Me
Inveterate hobbyist, portensible software engineer, ostensible photographer, and stalwart events coordinator for @hive76
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- Active Posts 15,223
- Profile Views 4,721
- Member Title GDNet+
- Age 30 years old
- Birthday November 24, 1982
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Location
Philadelphia, PA
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Journal Entries
Working late past midnight... > Enterprise Game Design - week 1 update
Posted 10 September 2008
Working late past midnight... > Story-Driven Game Framework: an Enterprise Approach
Posted 02 September 2008
I've been talking with a couple of guys here at work about game development. We're all avid gamers across all different types of games (i.e. electronic, board, pen-and-paper), and we are all fairly successful enterprise software developers. So, I'm trying to take the results of our discussions and formulate them into a general software design for character...
Working late past midnight... > Dirty Laundry
Posted 10 May 2008
Okay folks, this is called "Exposing my dirty laundry, with the hopes that I will be shamed into making progress".
Exposing My Dirty Laundry
I have about a metric ton open software projects right now. These are in no particular order, other than "As I see them while browsing through my project folder".
Fishtank: a simulation of a fishtank, meant to be a...
Exposing My Dirty Laundry
I have about a metric ton open software projects right now. These are in no particular order, other than "As I see them while browsing through my project folder".
Fishtank: a simulation of a fishtank, meant to be a...
Working late past midnight... > Grad School Bid, 2.0
Posted 19 February 2008
Okay folks, I've got the bug again for wanting to go to grad school. I was kind of disheartened by the lack of response from my last go-around with grad school applications, so I'm going to need a lot of moral support this time around.
I'm looking to do Computer Science with studying graphics in some way. I have a lot of ideas involving optical illusions...
I'm looking to do Computer Science with studying graphics in some way. I have a lot of ideas involving optical illusions...
Working late past midnight... > Metal
Posted 02 January 2008
So, I'm driving in my Fiji Blue 2008 Honda Civic Si to work at the Conservatory for Bad-Assery one morning along this really sick-ass section of road that runs along a cliff face plummeting down into this deep ravine full of rocks and trees and shit like out of a movie like Lord of the Rings or something, when this giant, fire-breathing dragon comes...
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