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Sean T. McBeth

Member Since 11 Sep 2000
Offline Last Active Jan 31 2016 06:54 PM

Working late past midnight... > Primrose - WebGL VR framework

Posted on 06 July 2015 - 02:13 PM

In this video, I demonstrate using the Primrose text editor to live-edit the world around me.

Working late past midnight... > Announcing Psychologist.js, a RAD HTML5 VR framework

Posted on 24 October 2014 - 07:50 AM

I've written a little bit about this project for a little while, and I've finally decided on a name.

Psychologist.js is a framework for rapidly prototyping virtual reality applications using standard HTML5 technologies. It keeps you sane while bending your mind.

You can view a demo of the framework in action here.

You can access the repository on Git...

Working late past midnight... > HTML5 audio for games made easy

Posted on 20 October 2014 - 05:26 PM

Audio in the browser is deceptively tetchy. It's easy to get a basic sound to play with the <audio> tag .<audio id="myAudioThinger" controls="controls" preload="auto" autoplay="true"> <source src="your-sound.mp3"></source> <source src="sound-in-alternative-format.ogg"></source> If you can read this,...

Working late past midnight... > Why I turned down a great job offer.

Posted on 20 October 2014 - 01:55 PM

I recently received a very generous job offer from a rather prestigious company. I didn't even apply, they contacted me through LinkedIn. To say that I was honored to even receive a cold-contact from such a company is an understatement. "Flabbergasted" is a much more appropriate term.

The salary was great. There was an additional cash bonus of approximat...

Working late past midnight... > VR Lessons Learned So Far

Posted on 16 October 2014 - 08:56 PM

This is a loosely organized list of things I've noticed while using and developing virtual reality applications for the smartphone-in-headset form factor. It is specific to my experience and may not reflect anyone else's personal preference, such that VR is apparently quite dependent on preference. But I think that steadfast rules of design are necessary...

Working late past midnight... > Week of Awesome 2 - The Toys are Alive - #1

Posted on 22 September 2014 - 06:40 AM

So Week of Awesome 2 starts on the day I have a half-day of job interviews and a demo of a product I'm working on. From 10:30am to about midnight tonight, I'm either driving somewhere or trying to present myself as awesome and totally not a slob at all. But tomorrow, I should be free for the rest of the week.

The theme is "The Toys are Alive". A title co...

Working late past midnight... > Getting started with Node.JS part 2: Socket.IO

Posted on 08 January 2014 - 02:25 PM

A few days ago, I talked about how easy it is to get Node.JS installed , regardless of your platform, and get code running that shows something in your browser. Whether you're on Windows or OS X or Linux, there is only one package to install that gives you access to an easy-to-configure web server running in a language you probably already know: JavaScrip...

Working late past midnight... > Getting started with Node.JS part 1: Setup

Posted on 07 January 2014 - 10:29 AM

I had been hearing about Node.JS for a while. "It's JavaScript on the server!" I mostly ignored it, as ASP.NET was forced on me at the time and I hadn't yet given employed life the finger and a flaming bag of poo on its doorstep . What does "JavaScript on the server" even mean?

Well, it's a little more than just...

Working late past midnight... > I used to be a member here

Posted on 06 January 2014 - 02:47 PM

This was me back then, in the year 2002:

And this is me now, 12 years later:


So what happened in between?

Well, after getting my degree in Computer Science, I ended up bouncing around between jobs. I've had--depending on how you count--6 to 8 jobs in the last twelve yea...