Is XML really a good DSL for dialog trees?
Seems like it'd be rather obtuse and inflexible, but I haven't ever used it for that task.
Jump to content
I program in C++, and use the Lua scripting language.
I'm familiar with the SDL and SFML 2d APIs, and heavily use Qt, which continues to surprise me with how much thought and skill has been put into it.
I enjoy RPGs (turn-based and action-based), and some FPSes, but lately have caught myself playing alot of turn-based strategies for some reason.
(And in case you were wondering, my profile picture is of Bertie Wooster from the BBC Jeeves and Wooster series)