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fear4ever

Member Since 16 Oct 2005
Offline Last Active Sep 11 2012 04:45 AM
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Posts I've Made

In Topic: My first C++ game

28 August 2012 - 07:56 AM

I think you should start with c# or java and use the built in graphics API as they are pretty straight forward and require little effort to learn. You'll use eclipse/visual studio to write the code and intellisense will remember function names for you so you wont have to bother with
1- Graphics APIs/Frameworks
2- Function details/graphics pipelines
3- Windowing/keyboard-mouse input routines.

You can easily focus on actual game development/algorithms/geometry calculations.
By the time you create a game like snake that actually works you'll have learned a great deal about essentials of game programming.

Then you can move to more professional stuff like OpenGL/DirectX

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