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Member Since 05 Nov 2005
Offline Last Active Oct 12 2016 07:43 AM

Posts I've Made

In Topic: What skills is more important for a Junior programmer to master

01 August 2015 - 10:39 AM


I think people without working experience overestimate programmers in the industry.

That's so true. These days game companies need a lot more people and teams are orders of magnitude larger than in the old days. Only a small group of those will be true experts, but a lot of them can just be good. It has been my experience too that you can get a junior job these days without much expert experience. To give an example, none of my junior colleagues had even heard of template meta-programming :P

In Topic: Stopping a negative viral campaign against you?

28 October 2014 - 06:49 AM

Even if it were possible, do you even care to be respected by people who send you death threats over a Kickstarter project?

In Topic: Real world material - Torrance-Sparrow BRDF Params

16 October 2014 - 08:00 AM

Also, bear in mind there are plenty of materials for which fitting a Torrance-Sparrow won't give good results. For those difficult materials I almost always ended up approximating them with multiple isotropic or anisotropic gaussian lobes. Those have the advantage of analytical integration and convolution operations.

In Topic: What is your development environment?

01 September 2014 - 07:11 AM

1. Windows 8.1

2. Primarily windows machines, but I don't do anything to break Mac/Linux

3. C++ / Visual studio 2013 Ultimate

4. Boost / Qt / OpenGL / GLEW / GLFW / ...

5. Graphics research code for my PhD and 3D engines as a hobby

6. Visual Studio can be slow sometimes, but it's a price I gladly pay for its convenience.

In Topic: Space Partitioning on Sphere

30 July 2014 - 10:47 AM

You should take a look at Healpix if you want an equal-area division.