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SiCrane

Member Since 09 Dec 1999
Offline Last Active Yesterday, 09:03 PM

Reputation Earned

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+3Custom Text FormattingToday, 01:54 AM
+3Is C++ RTTI good or bad?Today, 01:22 AM
+1Logged inYesterday, 08:55 PM
+3Is C++ RTTI good or bad?Yesterday, 07:22 PM
+3Is C++ RTTI good or bad?Yesterday, 02:51 PM
+1Logged inApr 17 2015 07:27 PM
+3Custom Text FormattingApr 17 2015 05:27 PM
+1Logged inApr 16 2015 07:06 PM
+3Array realloc sizeApr 16 2015 03:16 AM
+3Array realloc sizeApr 15 2015 08:08 PM
+3Array realloc sizeApr 15 2015 07:52 PM
+1Logged inApr 15 2015 07:25 PM
+1Logged inApr 14 2015 06:07 PM
+3Write ToLower As Efficient, Portable As PossibleApr 14 2015 04:49 PM
+3Write ToLower As Efficient, Portable As PossibleApr 14 2015 02:45 AM
+3Write ToLower As Efficient, Portable As PossibleApr 14 2015 01:04 AM
+3Write ToLower As Efficient, Portable As PossibleApr 14 2015 01:04 AM
+3Write ToLower As Efficient, Portable As PossibleApr 13 2015 09:40 PM
+1Logged inApr 13 2015 07:51 PM
+1Logged inApr 12 2015 06:14 PM
+1Logged inApr 11 2015 07:31 PM
+1Logged inApr 10 2015 06:02 PM
+1Logged inApr 09 2015 07:42 PM
+1Logged inApr 08 2015 07:09 PM
+1Logged inApr 07 2015 08:21 PM
+3Safe endian macroApr 07 2015 06:11 PM
+3Best way to debug a code in the game loop?Apr 07 2015 11:07 AM
+3Best way to debug a code in the game loop?Apr 07 2015 10:13 AM
+3Best way to debug a code in the game loop?Apr 07 2015 04:07 AM
+3Best way to debug a code in the game loop?Apr 06 2015 07:44 PM
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