I'm pretty sure that I have the code setup properly to do this. My graphics card supports openGL 4.0, but I'm still using a GL 2.0 context.
Can I still use the extension? My code compiles and glew seems to find the extension pointer. I assume because it doesn't crash that everything is good and I just have to debug this but I wanted to make sure.
dpadam450Member Since 18 Nov 2005
Offline Last Active Oct 23 2014 04:41 PM
- Group Members
- Active Posts 2,947
- Profile Views 9,555
- Submitted Links 0
- Member Title Member
- Age 28 years old
- Birthday September 29, 1986