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Member Since 30 Nov 2005
Offline Last Active Oct 20 2016 06:58 PM

#4897341 SOPA

Posted by on 25 December 2011 - 04:34 PM

You're surprised the government is going to screw it up?

#4893508 Your most memorable childhood game?

Posted by on 13 December 2011 - 08:36 AM

For PC I remember always going to my friends house and playing jetfighter. I still love that game.

For consoles, my fondest memory is probably Phantasy Star (the original). I think I played that game every day for a year before beating it. So far ahead of its time....

#4891838 Is there a Firefox addon that allows me to do this?

Posted by on 08 December 2011 - 11:01 AM

Another option is to use multiple profiles of FF. Both my wife and I have 2 separate links on the desktop to profiles. One link is "my" firefox profile and one link is "hers". It keeps us from having to log out and back in of FB and other sites.

#4891425 Does this stand for anything?

Posted by on 07 December 2011 - 07:00 AM

If you want to be in the industry, start making games. Make lots of them. Make sure you actually FINISH them, completely. If you start making games now and don't stop till you're out of college, you'll have a solid portfolio and a lot of experience and I wouldn't think you'll have a hard time getting a job.

The other thing you can do is start networking. Get involved with IGDA meetups and go to some Game Development conferences or seminars if you can (students usually get a good price or free). If you start meeting people now and showing them your portfolio, then you'll have solid contacts for when you start looking for jobs in a few years.

I'd disagree with any advice that would keep you from actually completing games. Don't worry about languages, APIs, tools, just make finished games. Don't worry about what will look good on your resume or be interesting to game companies, all that stuff will change over the next decade. What's important is that you enjoy making games and that you get good at it in any language.

Learning new tools and skills is easy. Showing an employer you have a demonstrated passion and experience and perseverance by having a really solid portfolio is not.

#4890319 I spent high school in front of my computer

Posted by on 03 December 2011 - 11:47 PM

I'm responding to the OP not SC's advice. I think if you're involved in programming and you're actually doing significant things with it, that's awesome. By significant I mean building a portfolio by completing legitimate projects from start to finish. However, I wasted an assload of my adolescence just playing video games and "tinkering" on the computer. I don't consider that time wasted, but I certainly could have been doing more productive things. Now honestly I wish I had spent more of that time working out or training harder at sports.

That being said, a lot of my peers ONLY worried about sports and girls. I think they missed out too in many ways.

I had a very eclectic high school experience and I'm very grateful for it. I played football, track, and Rugby. I was in band. I dabbled in programming. I was a hardcore gamer. I was involved in my church and FCA.

Of all those things I have the fondest memories of the non-computer stuff. Computing always seemed to be in isolation, and the time always flew by (it's 6am already??). Contrasted to football where practice seemed to take forever and I was surrounded by 100 other guys. It's only natural that I wish I would have spent more time with people than dicking around with a game prototype.

I also somewhat agree with the advice that there's a limited timeframe on sports and social activities vs. programming. Unless you are really conscious of your health in your 20's, eating right and working out consistently, you're going to hit a roadblock after college where it's not realistic to be getting knocked around on a regular basis. I had a rude awakening with this when I went back to Rugby practice for the first time in a few years last year. Where as I could take my licks and wake up the next day feeling pretty great, at 29 I'm waking up like a ton of bricks and feeling it for the whole week. Same goes if I have a wild night drinking, it pretty much takes me a whole day to recooperate.

I wish more people were more willing to do things that interested them instead of being too afraid to step out of their comfort zone. If I could offer advice to someone in HS, it would be to get out and try new stuff while you're young. If you're a jock, try some brainiac stuff. If you're a programming nerd, put yourself out there and try some sports or social activities.

#4889389 Being a good technical director

Posted by on 01 December 2011 - 07:06 AM

I can't speak to being a "technical" director, but the hardest part of being a manager is accepting that your task is no longer your work, but the success of your team. You no longer have the right to "just get things done myself." It's the ultimate compliment of respect to your team to say, "I trust you to get this done correctly." If you delegate a task and it doesn't get done correctly, it's no longer your job to just get it done yourself, it's your job to build your team so that they can accomplish the task directly. Just to be clear I'm not saying you can't work on anything, just that your focus should not be on working, but on delegation and people building.

I just read a book on leadership in management and one survey on new managers found that if the new manager kept the "just get it done" mentality they ended up not moving up in their career and ended up hating their new jobs. Of those that embraced the task of delegation, they ended up advancing further and enjoying their jobs more.

I can't imagine this is any different for a technical vs non-technical job. I can promise that if you don't change the way you think about your new job you'll only grow to resent it. You can't handle your managers, the demands of your job, and all of the people reporting you, if you feel like you're the only one that can do things correctly. You'll end up burning out in short order. I'm speaking from personal experience mostly. I had the perfectionist mentality and it was detrimental to my team. Luckily my boss is a good teacher and helped me see the light. Since then, my job has been easier, my direct reports are happier, and I have given my team the ability to get promoted instead of pigeon-holing them into their initial roles.

#4863825 Saving your bookmarks?

Posted by on 20 September 2011 - 08:50 AM

I'm looking for a better way of storing internet bookmarks. I use Google Chrome as my browser, and previously I was using the Delicious extensions for Google Chrome but the two or three I tried are poorly made and buggy.

I'd like a good desktop application that can store my bookmarks on my computer directly; I'd like to organize them in 'folders', but allowing tagging and searching by tags. Do you know of any like this?
How do you currently store your bookmarks? How do you keep them all organized?

Did you try Google Bookmarks? It probably integrates better with Chrome. I have no idea about its offline abilities though.

#4859091 Overambitious Much?

Posted by on 08 September 2011 - 10:16 AM

I can't tell if you're joking or not.

Sure there's some smart people here, and there's some brilliant professionals, but mainly this site is "I wan't to maek teh gamez" noob-central... not that that's a bad thing (I was in that demographic too), it's just because most people end up here because they don't know how to make games and want to learn, not because they already do and want to take on apprentices.

...and like you say, the professional members don't waste time on the help wanted section, which leaves the other 99% of members to their fun.

I wouldn't lump the crowd in Help Wanted with the entire GD.net site. If you view noobs as a pareto chart you're going to have an extremely high proportion in the Help Wanted section, Breaking In section, For Beginner section, some in the Lounge. The rest of the forums are filled with expert advice from top-notch developers. You don't see Hockey MMO posts in the Math & Physics or AI forum...

#4856120 Uber Media Management Program?

Posted by on 31 August 2011 - 09:22 PM

You can have a computer act as a fileserver. In terms of quality changes there's a few directions you could take.

Most device software has some sort of rating re-optimizer. I know there is one for iTunes and Zune. Basically it's an option to transcode all your tracks/movies to a resolution that the device supports (ie 320 kbps mp3s to 192kbps or 1900x1200 movies to 700x400).

Another very low-tech option would be to just rip everything to different qualities and store them in separate folders. ie "TV" "iPod" "Computer". Of course this would take up more disk space, but disk space is pretty cheap these days.

I don't see why you'd need to get more complicated than that. It's pretty much what I do, except not with any sort of well-defined organization. I store all my files uncompressed on my storage drive and then have separate folders for ripping for my living room tv and zune.

When I want to sync the compressed files to my device I just look in the folder for that device. You can avoid the duplicate situation by having your software only browse to it's specific content (ie don't "look" in the 'TV' folder for movies, or only look for songs in the 'iPod' folder).

#4853820 Deus Ex: Human Revolution?

Posted by on 25 August 2011 - 03:16 PM

Am I the only one that likes to kill everyone?

#4848437 Remember 'tighten up the graphics' ?

Posted by on 12 August 2011 - 04:24 PM

After you posted that she was legit I was like WHAT? So being that we have nothing to do at work, we started researching:

Some basic searching came up with:


Shes from emeryville on her model page, and she is listed in the credits as well as the emeryvillle police department. I think shes getting 67/hr to perform other tasks.

We've already established that she's a liar. She's claiming on video and on her web site that she gets paid $67 to "design" and/or "develop" games, when she is listed as an artist.

I don't work in the industry but I imagine saying you "develop" or "design" games as an artist is akin to saying you produce or star in movies when you are a camera guy.

#4843836 Remember 'tighten up the graphics' ?

Posted by on 02 August 2011 - 05:47 PM

LOL I know a woman in her 40s. She was talking about getting that degree so she could "get paid 70k a year to design and play games." Taking money from these people should be a crime.

#4842600 Norwegian Retailer Pulls Violent Games In Wake Of Attack

Posted by on 30 July 2011 - 12:52 PM

By this logic we should ban MS Word, since the killer was obsessed with that too. Who knows, it could have driven him over the top...

#4842140 What's the largest number you can come up with?

Posted by on 29 July 2011 - 07:41 AM

I've discovered that it's a lot harder to keep a thread on topic than a classroom of ravenous snarling kids!

What were the kid responses?

#4841971 Anyone remember this site?

Posted by on 28 July 2011 - 09:03 PM


Sounded like a good idea, but the ranking is heavily biased towards Nintendo games. Also, somehow Red Dead Redemption made it to the top 20 games of all time? WTF?