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Member Since 09 Dec 2005
Offline Last Active May 30 2016 07:18 AM

Posts I've Made

In Topic: Where to go after OpenGL intro

26 February 2016 - 04:43 AM

I post c++ Game Development Tutorials on my website every week. The first 200 Mb of downloads is free to anyone who signs up for a free membership.

I cover how to develop an OpenGL Game Engine from scratch. Each video shows and explains all the code that I write. There are actually a few engines that I developed that are covered in the tutorials plus a few games and a whole bunch of tips and resources to get you going with your own projects.

I also take suggestions for topics to cover, so if you get stuck creating your game, send me an email and I might make a video tutorial to address the issue.

In Topic: How to implement GLSL marching ant shader

01 February 2016 - 09:21 PM

I just found this online that gives a nice explanation on how to implement exactly what I need:


In Topic: How to implement GLSL marching ant shader

01 February 2016 - 09:00 AM

Thanks for the suggestions, I'll implement your first suggestion to see how it looks.

In Topic: C++

19 January 2016 - 06:10 AM

Scott Meyers "Effective" books are great http://www.aristeia.com/books.html

Also have a look at Modern c++ design https://books.google.ca/books?id=GPL1r8rQU6wC&printsec=frontcover&dq=c%2B%2B+programming+book&hl=en&sa=X&ved=0ahUKEwii0NiH67XKAhUDu4MKHVRrCJEQ6AEIXjAJ#v=onepage&q=c%2B%2B%20programming%20book&f=false

In Topic: C++ Multi-Platform (Windows, Linux, Android) OpenGL(ES) Solutions or Tutorials?

19 January 2016 - 06:03 AM

Have you looked at Marmalade? https://www.madewithmarmalade.com

You can code in c++ and there tools do all the work to deploy on different platforms.