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Komatsu

Member Since 14 Dec 2005
Offline Last Active May 01 2016 07:46 PM

Posts I've Made

In Topic: gallery not working

30 April 2016 - 07:11 PM

Thank you it's working for me again.

In Topic: trade marked orc design

01 April 2016 - 02:59 PM

This discussion has been extremely helpful. Thanks to everyone who offered their assistance.

In Topic: Cheating with graphics

10 March 2016 - 09:02 PM

I would look into creating Vector art. Vector art is used all over the place on apple ipads and android devices. It is a very familiar style and pretty easy to get a coherent style with it. Just leave out a lot of detail and stay basic. Its also fairly easy to animate figures because each limb is a different part and this type of animation has a very different look then realistic animation. There is a blog on the web that does a fairly good job at teaching vector game art but I dont have a link anymore so you will have to google it.


In Topic: Which style would have better appeal?

19 December 2015 - 05:45 PM

I agree that voxels are overused. I think Ive seen about 6 voxel rpgs in the last week pop up.


In Topic: How Is This Pixel Art So Detailed?

02 December 2015 - 01:06 PM

Metal Slug series to me was truly awesome pixel art. Its still one of my favorite pixelated games with the zelda series close behind.


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