Ive been trying to make my terrain editor work, but i do not know on how to create a hills from it.
my current situation is I already got my terrain mesh and my picking working, it can pick a certain vertex in the terrain, and i Can raise the height of that vertex only. But it can only generate a stiff Cone (and an ugly one).
I dont know how to generate a beautifull hills out of it.
ive been searching google for some formula but havent had the luck.
Please help me on how to generate a hills, given the vertex coordinate picked by the mouse, raise value and radius.
IF you can point me to a sample or a tutorial on how to do its much better.
given: index of the vertex picked in my heightmap: pVertex array
hopefully someone can help me with this,