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Tom Sloper

Member Since 20 Jan 2006
Online Last Active Today, 11:06 PM

Posts I've Made

In Topic: USC Canceled Video Game Panel For Too Many Men

Yesterday, 07:08 PM

Interesting.  Makes me wonder of Tom Sloper has some insights he could share.


Well, there is another article about the incident, at DailyTrojan.com - actually,
it's point-counterpoint, so two articles.
http://dailytrojan.com/2016/04/25/point-postponement-sca-panel-reveals-snowflake-culture/
http://dailytrojan.com/2016/04/25/counterpoint-campus-programming-important-address-diversity/

My colleague, Anthony Borquez, organized that event, and I was coincidentally organizing a similar but
much smaller (and less publicized) event for the following night. I was unaware of the event he was
organizing. Mine was "Game Industry Careers Night," and I do it every April. I get some folks to come
and share their stories and advice, then take questions from the students and mingle afterwards.
I announced a list of speakers (all men at first, because I hadn't yet received confirmation from a
female invitee) and got an inquiry if I couldn't invite a woman. Within minutes of that inquiry, my
female speaker confirmed she would be coming, and that satisfied the matter. Since my event was the
night after the cancelled event, I brought up the issue of diversity. It's something I do bring up in my
game classes, too. My event was very small (maybe 30 students in all, in a regular classroom). Started
at 7PM and the speakers and students were still chatting after 9PM when the staff was trying to lock up
the building.

In Topic: Social media, blogging, and such promotion as a new Indie

29 April 2016 - 08:57 PM

I've stumbled across the site for the developer for Brave Earth, (twice now,) and I was looking at their site and realizing that they've done so much to get people interested in their game.  Their site has a good handful of blogs posted about the game's development.
I thought...  I should do something like that.  And then I also thought, would that even be worth my time?


I think this is key, and you absolutely should. Whether it will work out in the end for you is not something anyone can tell you now. But you have to
frequently update with real progress to show, and steadily push it on social media.

In Topic: The Cat Virus: Is this a feasable project?

29 April 2016 - 05:03 PM

You asked, "Is this a feasable project?"

Can you clarify the question? Anything is feasible, but "yes" is a vague answer.

In Topic: Social media, blogging, and such promotion as a new Indie

28 April 2016 - 11:42 PM

This is a marketing question, so I'm moving it to Business.

In Topic: A Pointless Game

27 April 2016 - 08:16 AM

Please do not advertise in our discussion forums. Moving to Your Announcements.

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