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Headkaze

Member Since 19 Feb 2006
Offline Last Active Apr 27 2014 02:14 PM

#5078653 Sprite tearing due imprecise pixel coordinates (both uv and pos), how to fix it?

Posted by Headkaze on 18 July 2013 - 01:58 AM

Not sure what version of DirectX you're using but check out Directly Mapping Texels to Pixels (Direct3D 9) or Coordinate Systems (Direct3D 10).


#4920993 BeginInvoke event call to VB.NET

Posted by Headkaze on 10 March 2012 - 05:26 PM

VB.NET sucks doesn't it?

Unfortunately I have to have example code in several languages.

Any help would be greatly appreciated.


#4821659 From Managed DirectX to SlimDX

Posted by Headkaze on 10 June 2011 - 05:08 AM

so it doesn't have any special runtimes that need to be installed seperately.


Actually it requires a 10 MB redist install that includes DirectX, SlimDX and VC 9 runtimes.


#4816952 [.net] Reflector - no more free version

Posted by Headkaze on 28 May 2011 - 07:04 PM

Reflector v6 with no expiry date for existing users

Alternative development tools:
ILSpy: http://wiki.sharpdevelop.net/ilspy.ashx
JustDecompile: http://www.telerik.com/products/decompiling.aspx
JustTrace: http://www.telerik.com/products/memory-performance-profiler.aspx




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