We noticed that a lot of the music that is presented on the forums goes for the orchestral and epic approach to soundtrack and gaming music (and there are some quite impressive pieces among them). Our style is more electronically driven and a little darker most of the time.
Don't worry about that. Find your own voice and what works for you first.
The music is good! Presents a mood and vibe for sure. Some of it struck me more than others but, hey, that's personal taste in music. You guys are good at creating a style so the important thing to understand from here is how to implement your music in a game. Should it be looping? Instance based? Interactive tiers/layers that change upon gameplay?
Several of your tracks could definitely work in the right type(s) of games.