Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 22 Feb 2006
Online Last Active Today, 01:18 PM

Merry Prankster Games > Blog?

Posted gdunbar on 25 April 2016 - 12:14 PM

GameDev images are broken, and it's not clear if anyone cares. So, I'm suspending this blog for now... you'd have a hard time noticing anyways. For Merry Prankster Games news, look to: Twitter: https://twitter.com/prankstergames
Facebook: https://www.facebook.com/prankstergames
Google+: https://plus.google.com/+Prankster  Geoff

Merry Prankster Games > March Already?

Posted gdunbar on 03 March 2016 - 07:45 AM

Man, I suck at this blogging thing. 
Status update: Chapter 5 is looking pretty good, and I'm getting through the content creation for Chapter 6. I may just wait to release Chapter 5 along with Chapter 6 because, well, I'm lazy, I guess. 
Now, something about TotAW development. So, I'm working on Chapter 6, the town area. In Chapter 6, you are n...

Merry Prankster Games > Chapter 5 Code Complete

Posted gdunbar on 15 January 2016 - 02:37 PM

News: Chapter 5 is code complete and ready for testing. Based on past performance, probably about a month before it comes out. 
Here's a picture of the second map from Chapter 5: 

Merry Prankster Games > Not Dead Yet

Posted gdunbar on 11 January 2016 - 03:55 PM

Sorry about the lack of posting... vacation ate up some time, and I guess I just didn't feel like posting. But, never fear, I've been busy squirreling away on TotAW. 
Chapter 5 needs just a couple more days for the content to be finished. One more map to draw, and some actor-to-actor chatter to write. Then, test chapter 5, and move on to the final ch...

Merry Prankster Games > Chapter 4 PR tour

Posted gdunbar on 13 November 2015 - 07:15 AM

Probably only of interest to me, I'm tracking various chapter 4 announcements here.

Merry Prankster Games > Temple of the Abyssal Winds Chapter 4: The False Church

Posted gdunbar on 06 November 2015 - 07:37 AM

Temple of the Abyssal Winds Chapter 4: The False Church is now available, for Windows and iPad!


Continue your adventure into the classic-style role-playing game of Temple of the Abyssal Winds. Chapter 4: The False Church is available for purchase now: on Windows, visit the webs...

Merry Prankster Games > This ever happened to you?

Posted gdunbar on 22 October 2015 - 02:05 PM

So I'm testing out Temple of the Abyssal Winds, the build I've got in review in the app store. Just to be sure it works properly before I release v3.0 on the unsuspecting public. I'm playing an archer; I like to try out as many different character types when I play, just to see how viable they are. As I get along in the game, I go shopping, and see a bow...

Merry Prankster Games > 5 and 6 Cover Art

Posted gdunbar on 05 October 2015 - 02:46 PM

Got the cover art in for chapter's 5 and 6 of TotAW. Looks good! I should be able to get chapter 4 out soon.

Here's chapter 5:


Merry Prankster Games > Nice!

Posted gdunbar on 22 September 2015 - 06:12 AM

rpg-site.com adds an entry to their site for Temple of the Abyssal Winds:


And gives it positive thoughts. Though they seem to do that about most (all?) RPGs, I'll take it!


Merry Prankster Games > Swamp Demon

Posted gdunbar on 15 September 2015 - 07:05 AM

Working on chapter 5, new monsters. Here's a swamp demon, as rendered in the graphics editor.


Merry Prankster Games > Chapter 4 Map

Posted gdunbar on 05 August 2015 - 03:12 PM



Merry Prankster Games > Time for your chores, kids... playtesting!

Posted gdunbar on 20 July 2015 - 01:56 PM


Some of my most valuable playtesters are my kids, because I can watch them play, and see things that they do that they might not report if I wasn't sitting there. I was watching my daughter (age 11) play today, and she is _terrible_!

I mean, she isn't actually terrible. She can m...

Merry Prankster Games > Status Update

Posted gdunbar on 30 June 2015 - 07:26 AM

Just back from vacation, and thought I'd give a status update for all of the adoring TotAW players out there.


Chapter 3 is going through the final stages of testing. I plan to release it, along with a slightly updated TotAW version, in the next few weeks.

Chapter 4 is nearly comp...

Merry Prankster Games > Junky Treasure

Posted gdunbar on 12 June 2015 - 02:05 PM

Thinking about treasure lately. When I set out with the SENG engine (the game engine behind Temple of the Abyssal Winds), I was just going to make up any treasure you found by hand. So, in the quest where you defeat the orcs, something like a 10000 gold reward is needed. I would look through the available items, think quizzically for a moment, and say, "A...

Merry Prankster Games > Non-Scientific Magic?

Posted gdunbar on 01 June 2015 - 02:08 PM

I saw an interesting article:


The main point being that magic systems in RPGs are too "scientific". In my mind, this means logical and reproducible. To some extent, I agree... in fiction, I really appreciate when magic comes across as something not wholly explainable and mysterious. "A Game of T...