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gdunbar

Member Since 22 Feb 2006
Offline Last Active Yesterday, 01:54 PM

Merry Prankster Games > March Already?

Posted gdunbar on 03 March 2016 - 07:45 AM

Man, I suck at this blogging thing. 
Status update: Chapter 5 is looking pretty good, and I'm getting through the content creation for Chapter 6. I may just wait to release Chapter 5 along with Chapter 6 because, well, I'm lazy, I guess. 
Now, something about TotAW development. So, I'm working on Chapter 6, the town area. In Chapter 6, you are n...

Merry Prankster Games > Chapter 5 Code Complete

Posted gdunbar on 15 January 2016 - 02:37 PM

News: Chapter 5 is code complete and ready for testing. Based on past performance, probably about a month before it comes out. 
Here's a picture of the second map from Chapter 5: 
http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_101212.jpg

Merry Prankster Games > Not Dead Yet

Posted gdunbar on 11 January 2016 - 03:55 PM

Sorry about the lack of posting... vacation ate up some time, and I guess I just didn't feel like posting. But, never fear, I've been busy squirreling away on TotAW. 
Chapter 5 needs just a couple more days for the content to be finished. One more map to draw, and some actor-to-actor chatter to write. Then, test chapter 5, and move on to the final ch...

Merry Prankster Games > Chapter 4 PR tour

Posted gdunbar on 13 November 2015 - 07:15 AM

Probably only of interest to me, I'm tracking various chapter 4 announcements here.
http://www.gamedev.net/blog/717/entry-2261629-temple-of-the-abyssal-winds-chapter-4-the-false-church/
http://www.gamedev.net/topic/673029-temple-of-the-abyssal-winds-chapter-4/
https://twitter.com/prankstergames/status/662628141865771009
https://www.facebook.com/prankst...

Merry Prankster Games > Temple of the Abyssal Winds Chapter 4: The False Church

Posted gdunbar on 06 November 2015 - 07:37 AM

Temple of the Abyssal Winds Chapter 4: The False Church is now available, for Windows and iPad!

http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_57732.jpg


Continue your adventure into the classic-style role-playing game of Temple of the Abyssal Winds. Chapter 4: The False Church is available for purchase now: on Windows, visit the webs...

Merry Prankster Games > This ever happened to you?

Posted gdunbar on 22 October 2015 - 02:05 PM

So I'm testing out Temple of the Abyssal Winds, the build I've got in review in the app store. Just to be sure it works properly before I release v3.0 on the unsuspecting public. I'm playing an archer; I like to try out as many different character types when I play, just to see how viable they are. As I get along in the game, I go shopping, and see a bow...

Merry Prankster Games > 5 and 6 Cover Art

Posted gdunbar on 05 October 2015 - 02:46 PM

Got the cover art in for chapter's 5 and 6 of TotAW. Looks good! I should be able to get chapter 4 out soon.

Here's chapter 5:

http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_29825.jpg

Merry Prankster Games > Nice!

Posted gdunbar on 22 September 2015 - 06:12 AM

rpg-site.com adds an entry to their site for Temple of the Abyssal Winds:

http://rpg-site.com/temple_abyssal_winds.html

And gives it positive thoughts. Though they seem to do that about most (all?) RPGs, I'll take it!

Geoff

Merry Prankster Games > Swamp Demon

Posted gdunbar on 15 September 2015 - 07:05 AM

Working on chapter 5, new monsters. Here's a swamp demon, as rendered in the graphics editor.

http://youtu.be/wpaqBaFQZPs

Merry Prankster Games > Chapter 4 Map

Posted gdunbar on 05 August 2015 - 03:12 PM

Done!

http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_106827.jpg

Merry Prankster Games > Time for your chores, kids... playtesting!

Posted gdunbar on 20 July 2015 - 01:56 PM

http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_11123.jpg

Some of my most valuable playtesters are my kids, because I can watch them play, and see things that they do that they might not report if I wasn't sitting there. I was watching my daughter (age 11) play today, and she is _terrible_!

I mean, she isn't actually terrible. She can m...

Merry Prankster Games > Status Update

Posted gdunbar on 30 June 2015 - 07:26 AM

Just back from vacation, and thought I'd give a status update for all of the adoring TotAW players out there.

http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_3108.jpg

Chapter 3 is going through the final stages of testing. I plan to release it, along with a slightly updated TotAW version, in the next few weeks.

Chapter 4 is nearly comp...

Merry Prankster Games > Junky Treasure

Posted gdunbar on 12 June 2015 - 02:05 PM

Thinking about treasure lately. When I set out with the SENG engine (the game engine behind Temple of the Abyssal Winds), I was just going to make up any treasure you found by hand. So, in the quest where you defeat the orcs, something like a 10000 gold reward is needed. I would look through the available items, think quizzically for a moment, and say, "A...

Merry Prankster Games > Non-Scientific Magic?

Posted gdunbar on 01 June 2015 - 02:08 PM

I saw an interesting article:

http://www.darkshire.net/jhkim/rpg/magic/antiscience.html

The main point being that magic systems in RPGs are too "scientific". In my mind, this means logical and reproducible. To some extent, I agree... in fiction, I really appreciate when magic comes across as something not wholly explainable and mysterious. "A Game of T...

Merry Prankster Games > Lights, Camera, Action

Posted gdunbar on 14 May 2015 - 03:21 PM

I saw this cool (and extensive!) article about where to point the camera, in games:

https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub

The article is specific to side-scrollers (all the way back to the arcade "classic" Rally X from 1980), but I found the material to be pretty applicable to any game where the game contro...



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