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mdwh

Member Since 27 Feb 2006
Offline Last Active Today, 06:59 AM

Journal Entries

Mark's Journal > Erebus RPG, v0.13

Posted 20 February 2014

I've released v0.13 of my Open Source RPG, Erebus, for Windows, Linux, Android: http://erebusrpg.sourceforge.net/ (also see my initial post for this project at http://www.gamedev.net/blog/1224/entry-2256244-erebus-rpg-for-windows-linux-symbian-and-android/ ).

Version 0.13 is now available. This version introduces various improvements to the rules: each...


Mark's Journal > Erebus RPG on Google Play

Posted 29 May 2013

I've just released v0.8 of Erebus, my Open Source Role-Playing Game , onto Google Play for Android smartphones/tablets:

https://play.google.com/store/apps/details?id=net.sourceforge.erebusrpg

Android 2.3.3 or later is required. A resolution of at least 800x480 is recommended. Note that it requires the Ministro II libraries (for Qt). If you don't have t...


Mark's Journal > Erebus RPG for Windows, Linux, Symbian and Android

Posted 01 April 2013

My current project is Erebus, a real-time RPG. You can download version 0.6 for Windows, Linux and Symbian (Linux must be compiled from source; Android is also supported from source, but I haven't released a binary to Google Play yet.)

http://erebusrpg.sourceforge.net/screenshots/0_6_Windows/erebus_0_6_windows_0.jpg

I plan to have a series of quests r...


Mark's Journal > Thoughts on Google Play ratings requiring Google+

Posted 10 February 2013

I see Google Play now requires you to use Google+ to leave reviews/ratings. Google+ requires you to use your full name. (This change for Google Play happened November 2012 , I only just came across this myself though.)

At first there may seem some good arguments for saying people should put their name next to a review. But even if I'm not bothered by usi...


Mark's Journal > Conquests

Posted 05 July 2012

One of the games I've been working on recently is Conquests , an open source 4X Civilization-style game, for Windows and Linux. Features:

- Ability to create your own maps, as well as play on supplied or randomly generated maps.
- Scriptable AI, using Lua .
- Significant portion of the game setup can be modded, via the Lua scripts.
- Choice of 2D or 3D v...


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