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Dave Weinstein

Member Since 08 Mar 2006
Offline Last Active Aug 30 2015 11:40 PM

Posts I've Made

In Topic: Finding a career

29 June 2015 - 09:47 AM


 The US tech industry has very brutal competition for jobs. In my opinion, it is a waste of time to try to try finding tech employment without any significant accomplishments - accomplishments that prove you are better than the competition that is trying take the same job opining away from you.



The US games industry has brutal competition for jobs. Most of the US tech industry has the opposite problem, there are not enough skilled people to fill the roles (even junior roles). Some parts of the US tech industry are in a worldwide talent drought, where there simply aren't enough people in the world to meet the demand, even if you could get visas for foreign workers.

In Topic: .NET Developer -> Video Game Developer?

21 June 2015 - 09:10 AM

@stupid_programmer, @frob:


Thanks for your advice. I think the consensus is that I definitely should make my own complete game first before diving into industry. I will probably use the XNA Framework unless anyone else has a better suggestion. Looks like I might have to do some research on comp/sci too! Thanks again.


XNA is, if I recall correctly, completely unsupported at this point.


You would be much better off learning and using Unity, if you want to develop in a managed language.

In Topic: I am beginning to hate the IT and gaming industry.

06 June 2015 - 08:10 PM


It's not what you know, it's who you know.  That's what they say.


It would be better phrased, "who knows what you know". In both senses of the word.


The more people who know the same things you do, the harder it is to find a job, because there is more competition.


The more people who know what skills and abilities you have, the easier it is to find a job, because those people will  actively try to hire you and find a place for you, or refer other people to you.

In Topic: Sending and Recieving Game Map Files.

05 June 2015 - 10:47 AM

Automatically distributing and using user created content, while a nice piece of functionality, is also dangerous. 


Be sure to fuzz the map files to make sure that you aren't providing a mechanism for someone to compromise player's machines.


Reference: http://www.gdcvault.com/play/1022059/How-to-Protect-Your-Game

In Topic: Career path advice?

17 May 2015 - 10:41 PM

Would you require a Visa to work in America?