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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

thade

Member Since 16 Oct 2000
Offline Last Active Apr 24 2013 08:25 AM
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Posts I've Made

In Topic: Project: Alter Ego [{( _-~= Update =~-_ )}]

04 March 2013 - 03:19 PM

Good luck.

In Topic: Odd usage of friend keyword in C++ class.

04 March 2013 - 03:16 PM

Is there a chance that foo is a template class?

Honestly, I don't believe so; nothing inherits from it and it's rather thoroughly flushed out.

The notion of it being an obscure style of forward declaration kind of blew my mind and depressed me at the same time.

I asked people local to me and the answers were a bit more jaded, haha. "That's what you get when you tell somebody to 'Do it in C++' and they don't know C++." Anyway, I've been retasked, so. dry.png Thanks everybody; sorry to leave this thread in such an unsatisfying state, but in a way I'm glad to be done with it. The issue presented here was only scratching the surface on funky stuff within.

Cheers.

In Topic: Does this exist ?

28 February 2013 - 09:00 AM

The idea kind of reminds me of Wasteland, but that game (and games like it) were from a time where technological limitations prevented the world from reacting to the player in the ways you're suggesting. Skyrim, Fallout, and other games that do focus on You the Player and go to great lengths to demonstrate your effects on the world, but there it's all about a single individual and not a group or party. So...no games that fit your particular mold come to mind.


In Topic: Game Design Basis - help appreciated

27 February 2013 - 10:04 PM

I did in fact miss it. Apologies. smile.png

In Topic: Game Design Basis - help appreciated

27 February 2013 - 04:07 PM

What's the game play like? What are the core mechanics you see being necessary? What is it about your game that sets it apart from other games like it?
 
Your outline seems usable, but doesn't address these questions (which I feel your design document should).

(Dumb part redacted.)

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