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Member Since 17 Mar 2006
Offline Last Active Jul 17 2013 09:35 AM

Posts I've Made

In Topic: Language Advice

22 May 2013 - 12:52 PM

Hi everybody,


Thank you all for the advice with this, especially lightxbulb for all of the resources for learning. I wouldn't necessarily classify myself as a "beginner", but I'm not great. I understand functions, classes, the flow of programs, arrays, looping, inheritance, and some other concepts. It's just "mastering" the language where I'm having trouble. Usually, when I learn a new topic for programming, then I immediately go out and create a new project and then get stuck again somewhere and stop learning again. I've made my own 2D games multiple times, and can say I'm a little better than most beginners, but I'm definitely not a great programmer as of right now I don't feel like. 


I think what I'll do is do some more studying with C# for a few months. I'll learn some of the other topics for it, such as debugging, event-driven programming, collections, and lambdas (I think that's what they're called?), and then when I feel like I'm a confident C# programmer, I'll start to transition into C++ and eventually make that my primary programming language. I think it'll be easier for me to transition into C++ rather than trying to master it first, plus I really enjoy C# right now just because of how simple it is and how easily everything fits together.

In Topic: Language Advice

22 May 2013 - 12:48 AM

Thanks everybody for your input with this.


@0r0d- It's not that I don't want to learn the material, it's the fact that I get frustrated with myself when I can't grasp the concept initially and eventually give up and blame the resource from which I'm learning the concept, although it's just me not pacing myself. Whenever I program without studying from a book or tutorial, I always have a blast and end up doing it for 12-14 hours straight because I don't realize the time has flown by. 


@Ectara - Yeah, I definitely understand what you mean. When I was studying C++, I learned some object-oriented principles, and of course the basics (like variables, functions, blah blah), so when I transitioned into C# it was amazing how much simpler it was to learn and grasp new concepts instead of spending days reading books and tutorials to try and figure out what functions and methods meant :P.

In Topic: Language Advice

21 May 2013 - 10:15 PM

Understood! I plan on going back to school this Fall, possibly taking care of my general education credits at a community college and then going to university again to work towards my CS degree (currently have enough credits to be considered a sophomore but didn't register for classes due to work). I think the points that you bring up is something that I needed to hear/read. I needed a reminder that I'll have to deal with topics that I may find boring to help land a career that I've wanted since high school. Again, I appreciate you taking the time to help me out with this! Thank you very much. For right now, I'm going to study the implementation and start self-teaching myself so that I can build my portfolio during school, and then I'll work towards the other topics when the time comes.

In Topic: Language Advice

21 May 2013 - 09:48 PM

Hi frob,


It's funny that you of all people responded. I found a response from you in another thread (prior to creating this one) so I went through some of your posts to see your opinions and to do some more research. That, and I enjoy reading posts from those in the industry currently. To answer your question, although it's rhetorical (at least, the way I interpret it), I want to be a professional programmer (more specifically a game developer, but I'd like to branch myself out because I feel like the industry may be out of grasp for me), so it appears the next steps for me is to pick up a C++ book and try really hard to study these concepts and work my way towards becoming a professional.


Thank you for your insight, hopefully I can motivate myself to continue past my frustrations.

In Topic: Any good java programming books for begginers?

09 February 2013 - 09:36 PM

Have you looked into MonoGame at all? It's built around the XNA framework and allows you to port your game into multiple OS's, and you don't have to learn an entirely different programming language. You can still use XNA to build basic 2D games on the PC for now, so if you're just trying to learn, it's still a viable solution.