• 02/02/17 11:33 AM
    Sign in to follow this  

    Composing Adaptive Music (Non-linear)

    Music and Sound FX


    AKAudio is an online Sound Design Studio. We compose music from youtube jingles, cinematic shorts and adaptive video game music. [attachment=34692:survival-shooter-2.jpg] [attachment=34691:Screen Shot 2017-01-26 at 11.04.16 AM.png] In this video tutorial we would like to show you some of the techniques that we use when composing non-linear music for our clients. 1. Themes 2. Instrumentation 3. Transitions 4. Sound Design https://www.youtube.com/watch?v=wdO22oWEyUI&index=4&list=LLVt3kZ5GrXuNV87j1sl2U3Q&t=4s When composing music, you must remember to stick to the theme of the game. In this case we wanted to portray a magical atmosphere with a few aspects of horror since the game is about a baby who dreams of fighting off toy enemies. Instrumentation inlcudes woodwinds that are set to the tempo of the enemies when they walk. You can hear that we implemented a Celesta to help keep the music "magical" You'll notice the instrumentation changed while we kept the same musical motif implemented by adding brass. The transitions are always short and include a tempo change. The end transition also changes to a slower tempo. We incorporated a randomized Volume and Modulation wheel to help to keep the sounds effects fresh and new. You can contact us with any questions and job inquiries at audio@akaudio.com or visit our website at AKAudio.com https://soundcloud.com/akaudioak/survival-shooter Thanks for watching!

      Report Article
    Sign in to follow this  

    User Feedback

    Create an account or sign in to leave a review

    You need to be a member in order to leave a review

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

    There are no reviews to display.