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I'm new to the GameDev forums, so I hope I am asking in the right place.
I am developing a 2D platformer and ECS system for it in Go, and I am unsure how to implement the following in an ECS system. What I want to do is have the player character enter a pipe at one point, get automatically moved through the pipe (player has no control), and exit at the other end.
Here is an example from Leilani's Island:
Here is my current idea of how to implement this in ECS.
Player enters the entrance of a Pipe Remove the PlayerControlledComponent to from the player entity Add PathFollowingComponent to the player (this will then trigger automatic movement through the pipe). While player is following path Do things like Update animation of pipe Create hitbox that follows player in pipe.... Once the path has been followed to the end, Add (return) PlayerControlledComponent to player entity Is this a decent approach? A few other approaches could be to add a flag on the PlayerControlledComponent that disables it.
I’m enrolled in a course for online marketing. Therefore I’m looking for indie games to promote as project work. I have previous knowledge in media design, I can also offer screenshots, gameplay trailers or setting up a basic website with blog. The marketing I’m learning in my course will be focused on your website.
I have worked on personal unreleased game projects in the past. I’m switching to marketing now and hope to learn more valuable skills for my passion game making.
My services are free for now because I want to get experience working on real game projects in order to build a marketing portfolio.
Ideally you have a presentable game project with website, speak english or german, have fast response times and are patient. If you have further questions feel free to post here.
Please fill out this short contact form if you want collaborate with me.
This is the super shoppe. This is where players can buy boost pack and even some unlocks if they're lucky. These appears like any other special room, and to get in the player need to open it's door with a key and hope for the best. it got two floors of goodness for twice the fun.
I want to make a Steampunk Adventure Jump'n Run but I'm missing an Pixelart artist. I have a website with posts about indie games and would like to develop one myself. Of course I have programming knowledge. Unfortunately I'm not quite talented about that. I have already worked out a concept and would be very happy if someone would help me.
Have a nice day,
Hi! I'm making an open world game in UE4 and I need help with 3d animations and assets, someone to help consult creative ideas to keep the game reasonable, and programming/blueprint coding help. Is there anyone that would be interested in helping or could give any advice? my email is email@example.com if you'd like to reach out instead of replying here...