Day 24

Published September 19, 2011
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Slog...
O.K. so I tried to hook up with a couple of teams on the site to get my feet wet and I have learned a couple of things.

1. There is a big difference between knowing what a thing is and using that thing for it's intended purpose. Even a simple game is incredibly complex and requires a great deal of attention to detail and very accurate records. Through my new connection with a group here on GameDev, I have been introduced to SVNs, specifically Tortoise SVN. That part seems pretty straightforward and I got the hang of it quickly. Then came actually looking at code. I can attribute my experience so far by comparing it to learning a new language. You take Spanish in highschool. Then you go to Spain and the people talks so fast and use words you've never heard. It's like drinking from a fire hose...

2. Coordinating a group spread out over the globe to build something is daunting at best. It has been 10 days since there has been any activity on the project and noone is returning my emails (should that say something?). I have noticed that the projects I have seen seem very disorganized and only half thought out. My inclination is to start my own project and try to find some solid people to help me with it. That way, at least, I'll KNOW when the project is dead and it is time to move on...

Till next time... game on.
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