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Black-Rook's Journal

4: Adsense

Classic RPG #1 - Task 3 - Update 1

Task 3: http://www.gamedev.net/blog/1376/entry-2254038-classic-rpg-1-task-3/

I was hard at work yesterday finishing off the World Designer, and I've been receiving a ton of cannot load PDB warnings.

I opened up my OpenChess program to see if the same...

Classic RPG #1 - Task 3

Previous Task 2: http://www.gamedev.n...c-rpg-1-task-2/

The Word Designer has now been fully planned! It will consist of the following:
Tile Layer
Object Layer
Sprite Layer (For the main character / Enemies (Most will be generated...

Classic RPG #1 - Task 2

Previous Task: http://www.gamedev.n...c-rpg-1-task-1/

So Task 1 was a bit hectic, as ideas kept flowing in! I did finish the basic design I was looking for. You can perform the following actions as...

Classic RPG #1 - Task 1

This entry, along with the ones to follow, will show the progress on my Classic RPG game!

Task 1:

I’ve been thinking a lot on my approach for the project, but loosing focus due to a debate with graphics. This should not even be an issue, however I started to lean away from the Classic RPG, and thought more about something like Diablo...

3D vs. 2D Sprite Test

For those that read my last entry: http://www.gamedev.n...-i-go-2d-or-3d/

I was debating on if I should strictly use 2D art (pixel art), or using 3D models for my '2D classic RPG'. I will keep this game 2D, it's just a matter of using 2D sprites, or 3D models...

Should I go 2D or 3D... ?

Hello everyone! Sadly I will not have the download for OpenChess in this entry, as I haven't even touched making chess graphics yet. This is more about the RPG project!!! I've completed a good chunk of the design document, but I'm running into some issues on going with 2D, or 3D graphics. If I go 2D, animation may serve as an...

OpenChess 1.0 Completed + Video!

OpenChess 1.0 is now complete! Well, I still need to finish making my own graphics for the pieces before a download is released. However, I did shoot a quick video showing off OpenChess, and how you can make your own mini-games, and more. I’m excited to have a finished product done, programming wise! You can check out my video...

Chess WIP Video + More Concept Art

Happy New Year everyone! 2011 has surely been a blast and I hope 2012 yields even more rewarding experiences. I’ve been busy at work which has sadly left me with little time to program. I had some time off for the New Year, so I’ve completed a video below which shows my Chess Program in...

Chess WIP & Classic RPG Project for 2012

It's been a whole week since the start of this project, and sadly I've been only able to program for a few hours during lunch at the office. I'm getting back into C++ with Allegro 5.0.5, and I've chosen a Chess game for my first project. After the completion of the Chess game, I'm going to be bolting right into programming a simple...