Jump to content

- - - - -

Classic RPG #1 - Task 6 - Update 2 (Video)

4: Adsense

Hello everyone!

I've finished programming the inventory system for equipping, removing, and getting loot from enemies!

I've posted a video below:

(Watch in HD - Fullscreen for best viewing)


Thanks for watching! I will be working on a few more things before heading onto Task 7!

Oct 14 2012 10:57 AM
Nice video, as always. I like the way the inventory system works! Looking forward to seeing the rest of the systems at work.
Oct 14 2012 01:09 PM
Hey! The battle system, pressing a key, then moving to the enemy, pressing again, did you base those controls in another game you played before? I wonder, because its pretty interesting and I believe I haven't seen that before.
Oct 14 2012 05:15 PM
It's based on the classic turn based RPG's. I added in the freeze of enemies when attacking however.
Oct 15 2012 09:50 AM
Very interesting to see. So your goal was to KEEP it very old school? Interesting choice for sure but I like what you are doing.
Oct 15 2012 11:34 AM
Just a question, in the world will you be able to see the armor/weapons actually on your character or is that only in the inventory?
Very cool watching the progress of this nonetheless.
Oct 16 2012 11:58 PM
riuthamus: Yes, I'm looking to keep everything simple as one might put it.

HabitueGames: Currently you will not be able to view equipment in the world, however this is such a simple thing to program I might just add this in later.

Note: GameDev.net moderates comments.