Update on Attack and Defend...
I don't have time to do an extensive update, but I have one team's soldiers moving towards the opponents base and, when in range (or contact if melee class), begins to fire upon him. The enemy base can die, and then...well, nothing happens as there's nothing else to do.
Next I need to add some simple UI for the player to choose what Unit to release (currently it only does 1 type per run).
Here are 2 images, one with a group of archers firing on the base, one with simple foot soldiers shooting the base (using temporary images for now...you can see the tiny swords from the big swords...well, imagine a someone swinging that sword):