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Switching Gears



4: Adsense

Pure Elements
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While I will still work on the code, I will emphasize my time more on the art side for a while. I use Blender and GIMP, I have been working on a generic Model, as low poly as possible but with the highest amount of detail possible, two opposing concepts, and I think I archived that goal
This are the Main characters, each representing a Race in the game. There are actually 12 races, and here I show six of them. While I do think 12 races might be a bit too much, it makes sense in the game world. These however are not the final models. This are close to the Windows/ Xbox goal, and WP7 will get Lower poly versions. Hope I can pull it off.

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