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Archer Alec - IndieGame Devlog 12: Day/Night Lighting



4: Adsense

Today I got some work done, worked on the first monster, skeletal swordsman.
He can Break through doors, hurt the player, and damage/loot the chest

Got a fairly good working day/night system along with some mediocre lighting effects via torches

Posted Image

And DayTime atop the castle
Posted Image

Jun 30 2012 01:31 AM
castles, chests and ladders. nice
Jun 30 2012 07:11 PM
very nice progress just like past weeks!

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