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Severin's Journal

4: Adsense

Blob

At the moment I am working on the blob unit. Anybody remember gooey blob from Chaos - The Battle of Wizards?
This video shows a battle between various WarMage units.
 Dwarf < Blob < Sorcerer < Archer < Dwarf
That is a full circle. There is no best unit in this game, all are good in different situation...

Beta testing at Play Store

Beta testing at Play Store Hello! I created a new indie Android strategy-RPG game called WarMage and I am looking for beta testers: https://play.google.com/apps/testing/com.warmage.game  Most of the game graphics and sounds are from Battle for Wesnoth. So I am really grateful to all artists who contributed. At the moment I am especially interested in your devi...

SpellCraft feedback and testing

Hello! I am really happy with the progress on SpellCraft the game works. Now we have a somewhat user-friendly game with confirm dialogs, drag&drop, music, sound effects. The text adventure works with a background service and it is really cool to walk or ride a bike knowing that I can collect gold and artifacts neanwhile. I have a story map and I...

SpellCraft update and adventure mode

Hello! It has only been two weeks since my last entry but I wanted to show my progress and talk about adventure mode so here I am again.
So what is new:
- using libgdx ViewPort so now it should run on all devices with a screen size of at least 800x480
- screen backgrounds
- creature graphics: removed the ugly magenta placeholder color
- GUI improveme...

SpellCraft battle demo video

Please check out this new demo video. At first I had to find a screen capture software. Fraps seemed good but there is a 30 sec limit in the free version. Then I found Bandicam and it is really cool, easy to use and there is no limit. The only bad thing is that it puts a small "www.bandicam.com" line in the video. But that's fine for me.
So I made the vid...

New engine, new game: SpellCraft

About one year ago I abandoned JGame and started working with libgdx.
I find it much easier to use and now I can make games for Android. :)
I thought it will be more interesting if I abandon my half-ready sci-fi action game that was written in JGame and start a new one. This time I picked fantasy/stategy. The main idea is to create a frame for a game that...

Modular

Here is this game I am trying to develop as a java applet. I use JGame engine.
The game is something like a 2D Elite with modular spaceships. If you know Space Rangers 2 then that is a very nice game that inspired me much.
The game is about 10% ready so at the moment I am playing with the mechanics and doing some tests to see how to improve.

The small sh...

Visitor statistics and some news

Here are my statistics on GameJolt and Chrome Web Store. Chrome Web Store  GameJolt  (I have two games on their servers that's why there are two graphs)It seems that Chrome Web Store has more traffic, but GameJolt pays better (soon I will have my first dollar http://public.gamede...fault/smile.png ).I did not do much marketing...

Going to Chrome Web Store

Two days ago I managed to install my game to Chrome App Store.During installation the only notable problem I encountered where I had to change the url in the manifest file from this:*://belanet.ujmappa.hu/ruins/ to this:http://belanet.ujmappa.hu/ruins/ This was necessary because I had to disable https (the * allowed it).And the other problem was I had...

Going to Game Jolt

I uploaded Ruins to Game Jolt:http://gamejolt.com/games/puzzle/ruins/11467/ My old game called Alchemist TD is there as well:http://gamejolt.com/games/strategy-sim/alchemist-tower-defense/2369/ Please give me good ratings if you have a Game Jolt account. I hope I will see some traffic and comments there.edit: fixed second link