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Prototyping has Begun

Posted by , 29 August 2012 · 956 views

I managed to squeeze some time in this morning to start working on the Allegro 4 prototype for the game. I want the final game to have a potentially infinite length, so what I have done is created a background bitmap that is three times longer than the display. Initially, obstacles and flags will be drawn to the entire background.

Once the game begins, a camera object moves from the top of the 'first' page to the top of the 'second' page. At this point, all objects are moved up the bitmap by one display length. Any objects that are now off the top of the bitmap are removed from the game, and new obstacles are created for the new 'third' page. The camera is then repositioned to the top of the first page. This process will be repeated until the game ends.

Here's a YouTube clip to demonstrate:

Are you going to put that monster in that eats you if you make it so far? Always hated that guy as a kid, could never figure out how to get past him and eventually came to the conclusion you weren't supposed to.
The wikipedia page for skifree is actually kinda interesting!

Anyway good luck on your project. I had forgotten about this game - it was actually quite enjoyable for me as a kid!
This isn't a remake of SkiFree. SkiFree came at least a decade after the game I was thinking of, though they are both quite similar. So nope, no monster.

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