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achild's Journal

4: Adsense

Experiment in Kickstarter

Woo!

We finally reached the point that we are ready to release Basis. As I mentioned before it is free in all ways possible, private or commercial use. It is proven to be usable in-game, and easy to implement into various frameworks and libraries. So, we have decided to start a kickstarter for it.

Here it is.

The big question

Why kickstarter if it's...

90 + 90 = 100

If you've been in development long, you've heard the phrase or something similar: "The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time."

Sometimes even this seems overly optimistic.

Are we there yet?

After roughly 2...