Day 27 – [SinC] – Floor, skybox and the cube
Mirrored from my blog (en, pt-br).
Today I started fixing a logic error in the winning script. The fix was simple and quick.
As I now have the mechanics working (minus the bugs that I did not find) I decided to start to refine the graph, leaving it the way I want, and leave the level design further forward.
I think a sci-fi theme fits well in the game so I started looking textures. I found a texture to the floor and found a very good program that makes space skybox, the Spacescape. Some of the examples that comes into it:
Then I started looking for the cube texture and ended up finding a very good tutorial, Creating a Sci-Fi Panel. I recommend.
Today I couldn’t finish watching, neither tomorrow. So I’ll just return on Monday.
Floor, skybox and the cube (the cube will look like, but that’s not what I did).
PS: Sorry for the bad english.