Jump to content

April 2017 »

S M T W T F S
      1
2345678
9101112131415
16171819202122
232425 26 272829
30      

Search My Blog

Latest Visitors

- - - - -

2D Cellular Automation - Water Simulation Source Code


2D Cellular Automation 2D Water Water Simulation C++ SDL SDL_gfx
4: Adsense

2D Cellular Automation - Water Simulation Source Code I've been getting a lot of people asking for my source code, and how I went about implementing it.
I decided to upload my code to help out everyone who is interested in implementing this stuff in thier own projects/games.

My code is based off of this tutorial:
http://w-shadow.com/blog/2009/09/01/simple-fluid-simulation/
Which is implemented in java.

I took this approach and implemented it into C++ and SDL, with SDL_gfx to draw the primatives etc.
The gfx headers are included in the folder.
So all you need to do is create a new project put all of those files in it, and link SDL.lib and SDL_main.lib/ set up your SDL directories.
You should be good to go at that point.

Should you be unfamiliar with SDL, Here is a great place to help you get the project working:
http://www.lazyfoo.net/SDL_tutorials/lesson01/index.php

I hope my code help's! Posted Image

Attached Files

Note: GameDev.net moderates comments.