Baltimore area
Updates and posts about the development of Broken Limits Media's game, the Undead Castle.
[font=verdana]Just a little quick update via Video. Enjoy![/font]
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[font=verdana][color=rgb(51,51,51)]Please check us out at [/color]BLMdev.com[color=rgb(51,51,51)] and IndieDB.com[/color]
[color=rgb(51,51,51)]Follow us on Twitter.com/blmdev and Facebook.com/BrokenLimitsMedia[/col…
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[font=verdana][color=rgb(51,51,51)]Please check us out at [/color]BLMdev.com[color=rgb(51,51,51)] and IndieDB.com[/color]
[color=rgb(51,51,51)]Follow us on Twitter.com/blmdev and Facebook.com/BrokenLimitsMedia[/col…
Hello followers and interested readers! I just wanted to give a real quick update to let you all know that we're still alive and that we plan on releasing our very first playable Prototype Demo within 3-4 weeks! Woot! If all goes well, I'll be taking the demo to PAX East in April!
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Alas! We're closing in on our biggest update for the Undead Castle! Our first actual demo of the game. This will include a fully controllable and playable main character (Asher), basic / common Undead enemies, and an interesting game play area to explore and slay…
Alas! We're closing in on our biggest update for the Undead Castle! Our first actual demo of the game. This will include a fully controllable and playable main character (Asher), basic / common Undead enemies, and an interesting game play area to explore and slay…
[color=rgb(51,51,51)][font='Trebuchet MS'][indent=1]Hello gamers! I'm just going to leave a quick update about the Undead Castle game project. Please check out our Vines giving updates to the game. Keep checking in there for weekly updates. [/font][/color]
[color=rgb(51,51,51)][font='Trebuchet MS'][…
[color=rgb(51,51,51)][font='Trebuchet MS'][…
The Undead Castle
[color=rgb(51,51,51)][font='Trebuchet MS'][indent=1]Unden is a country thousands of years old, with the peaceful Devotion monarchy that seems too powerful to topple or appose. The founder, Roman Haas, left behind strict religion and documented his life and laws through the Devont, …
[color=rgb(51,51,51)][font='Trebuchet MS'][indent=1]Unden is a country thousands of years old, with the peaceful Devotion monarchy that seems too powerful to topple or appose. The founder, Roman Haas, left behind strict religion and documented his life and laws through the Devont, …
[color=rgb(51,51,51)][font=Georgia]Undead Castle's Game Design Document[/font][/color]
[color=rgb(51,51,51)][font=Georgia]A Game Design Document means a lot to a game. In fact, it IS the game. Without it you can become lost in a big mess of ideas, random sketches, and designs that might all fit very…
[color=rgb(51,51,51)][font=Georgia]A Game Design Document means a lot to a game. In fact, it IS the game. Without it you can become lost in a big mess of ideas, random sketches, and designs that might all fit very…
Hey everyone. Just a quick post to redirect you to our IndieDB profile!
Please! Check us out in IndieDB.com and read our post!
http://www.indiedb.com/games/the-undead-castle
It's just a little update. Also, we're at 136 at the moment. Hope those numbers get even better! You can make it happen! Go visi…
Please! Check us out in IndieDB.com and read our post!
http://www.indiedb.com/games/the-undead-castle
It's just a little update. Also, we're at 136 at the moment. Hope those numbers get even better! You can make it happen! Go visi…
Indie Game Developers[color=rgb(51,51,51)][font=Georgia]
So what qualifies Broken Limits Media as an indie game developer? We're a small team, we don't have a lot of money, and we're passionate about developing indie games! That's what counts in this corner of the gaming market. We're not out to mak…
So what qualifies Broken Limits Media as an indie game developer? We're a small team, we don't have a lot of money, and we're passionate about developing indie games! That's what counts in this corner of the gaming market. We're not out to mak…
I recently had the opportunity to pitch to investors in Maryland, US. Please view the video and upvote it so I have a better chance at getting an investor interested in my project(s). If it is voted up enough I'll move on to the next stage in the pitch competition. Either way, pass it around and I'…
Well, it's time for some change in the way we're doing things at BLM. Unfortunately, some of our members have departed and others are not functioning at their best, if at all. This isn't the kind of thing followers want to hear, but I think it's fair to give an update and my personal assessment as …
[color=rgb(255,255,255)][size=2][background=rgb(34,34,34)]SERMON 5: THE DEVINE[/background][/color]
[color=rgb(51,51,51)][font='Trebuchet MS']From our website/blog: [/font][/color]Sermon 5
[color=rgb(102,102,102)][font=Arial]Roman Haas holds his fifth sermon with an audience of 55 members of the Devo…
[color=rgb(51,51,51)][font='Trebuchet MS']From our website/blog: [/font][/color]Sermon 5
[color=rgb(102,102,102)][font=Arial]Roman Haas holds his fifth sermon with an audience of 55 members of the Devo…
Thought I'd drop in and give an update to the Developer's Journal on GameDev.net.
The team is at about 14 members, including myself. I'm Allen by the way. The owner of Broken Limits Media and leader of the team. Some of you know I started the team to help students find a way to build their experienc…
The team is at about 14 members, including myself. I'm Allen by the way. The owner of Broken Limits Media and leader of the team. Some of you know I started the team to help students find a way to build their experienc…
Greetings all. Thought I'd drop another journal since it has been forever...
I'm going to be a little lazy on this one and post from our blog. You'll be able to find this on our site blmdev.com and indiedb.com
[indent=1][color=rgb(51,51,51)][font='Trebuchet MS'][background=rgb(51,153,0)][font=inheri…
I'm going to be a little lazy on this one and post from our blog. You'll be able to find this on our site blmdev.com and indiedb.com
[indent=1][color=rgb(51,51,51)][font='Trebuchet MS'][background=rgb(51,153,0)][font=inheri…
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We're sure you've seen the nice Undead Castle title shot on the homepage! If you haven't, jump over there and take a look. This blog isn't going anywhere.[/font][/color][color=rgb(102,102,102)][font=Arial]
BLMdev.com[/font][/color][color=rgb(102,102,102)][font=Ari…
We're sure you've seen the nice Undead Castle title shot on the homepage! If you haven't, jump over there and take a look. This blog isn't going anywhere.[/font][/color][color=rgb(102,102,102)][font=Arial]
BLMdev.com[/font][/color][color=rgb(102,102,102)][font=Ari…
I've had over 2000 views on my developers journal now, so I figure I should clear the air on what's actually happening with my team and why it might look to some people like we're all over the place. About a week ago there was a post regarding a new contract we had. I took that down. Reasons are co…
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It[font=georgia, serif]'[/font]s imperative to start your game project with a strong[font=georgia, serif]'[/font] dignified concept. Without a solid concept stage in development[font=georgia, serif]'[/font] you could end up half way into a …
It[font=georgia, serif]'[/font]s imperative to start your game project with a strong[font=georgia, serif]'[/font] dignified concept. Without a solid concept stage in development[font=georgia, serif]'[/font] you could end up half way into a …
Another update from the team. We're developing placeholder items, concept art, and we're building our storyline every day. Here's a taste of what Allen Lambert has been working on:
[indent=1]"In a castle-town called Ryhart, in the region Unden, during the height of a vicious plague known as The Sick…
[indent=1]"In a castle-town called Ryhart, in the region Unden, during the height of a vicious plague known as The Sick…
((From our Blog at thebrokenlimits.wordpress.com))
Our team has been working primarily on researching our game type and style, planning development, and preparing ourselves for the next step in our development plan. Our game design document is outrageous! At about 30 pages and some 6000+ words, the …
Our team has been working primarily on researching our game type and style, planning development, and preparing ourselves for the next step in our development plan. Our game design document is outrageous! At about 30 pages and some 6000+ words, the …
Well hello gamedev.net. This is our first journal entry. Woot! Small intro before we get into our game project. We are Broken Limits Media LLC, a team of now 12 members of students of game development and design, with a common goal to make a difference in gaming. I am Allen Lambert, the owner and p…
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